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LibGUI: Make GUI::Variant an actual Variant

Previously this had its own massive tagged union implementation with
some POD types to represent non-POD types that could be put in the
variant; implement it via a Variant and get rid of the manual
pointer/ref handling.

This commit does not change any semantics on the type, just the
underlying implementation (and removes an unused ::clear() method).
This commit is contained in:
Ali Mohammad Pur 2022-04-17 09:24:55 +04:30 committed by Ali Mohammad Pur
parent dd370fcdd1
commit 7a02d33cd5
2 changed files with 209 additions and 783 deletions

View file

@ -1,544 +1,102 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, Filiph Sandström <filiph.sandstrom@filfatstudios.com>
* Copyright (c) 2022, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/FlyString.h>
#include <AK/JsonValue.h>
#include <AK/RefPtr.h>
#include <AK/NonnullRefPtr.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Variant.h>
namespace GUI {
char const* to_string(Variant::Type type)
{
switch (type) {
case Variant::Type::Invalid:
return "Invalid";
case Variant::Type::Bool:
return "Bool";
case Variant::Type::Int32:
return "Int32";
case Variant::Type::Int64:
return "Int64";
case Variant::Type::UnsignedInt32:
return "UnsignedInt32";
case Variant::Type::UnsignedInt64:
return "UnsignedInt64";
case Variant::Type::Float:
return "Float";
case Variant::Type::String:
return "String";
case Variant::Type::Bitmap:
return "Bitmap";
case Variant::Type::Color:
return "Color";
case Variant::Type::Icon:
return "Icon";
case Variant::Type::Point:
return "Point";
case Variant::Type::Size:
return "Size";
case Variant::Type::Rect:
return "Rect";
case Variant::Type::Font:
return "Font";
case Variant::Type::TextAlignment:
return "TextAlignment";
case Variant::Type::ColorRole:
return "ColorRole";
case Variant::Type::AlignmentRole:
return "AlignmentRole";
case Variant::Type::FlagRole:
return "FlagRole";
case Variant::Type::MetricRole:
return "MetricRole";
case Variant::Type::PathRole:
return "PathRole";
}
VERIFY_NOT_REACHED();
}
Variant::Variant()
{
m_value.as_string = nullptr;
}
Variant::~Variant()
{
clear();
}
void Variant::clear()
{
switch (m_type) {
case Type::String:
AK::unref_if_not_null(m_value.as_string);
break;
case Type::Bitmap:
AK::unref_if_not_null(m_value.as_bitmap);
break;
case Type::Icon:
AK::unref_if_not_null(m_value.as_icon);
break;
default:
break;
}
m_type = Type::Invalid;
m_value.as_string = nullptr;
}
Variant::Variant(Gfx::TextAlignment value)
: m_type(Type::TextAlignment)
{
m_value.as_text_alignment = value;
}
Variant::Variant(Gfx::ColorRole value)
: m_type(Type::ColorRole)
{
m_value.as_color_role = value;
}
Variant::Variant(Gfx::AlignmentRole value)
: m_type(Type::AlignmentRole)
{
m_value.as_alignment_role = value;
}
Variant::Variant(Gfx::FlagRole value)
: m_type(Type::FlagRole)
{
m_value.as_flag_role = value;
}
Variant::Variant(Gfx::MetricRole value)
: m_type(Type::MetricRole)
{
m_value.as_metric_role = value;
}
Variant::Variant(Gfx::PathRole value)
: m_type(Type::PathRole)
{
m_value.as_path_role = value;
}
Variant::Variant(i32 value)
: m_type(Type::Int32)
{
m_value.as_i32 = value;
}
Variant::Variant(i64 value)
: m_type(Type::Int64)
{
m_value.as_i64 = value;
}
Variant::Variant(u32 value)
: m_type(Type::UnsignedInt32)
{
m_value.as_u32 = value;
}
Variant::Variant(u64 value)
: m_type(Type::UnsignedInt64)
{
m_value.as_u64 = value;
}
Variant::Variant(float value)
: m_type(Type::Float)
{
m_value.as_float = value;
}
Variant::Variant(bool value)
: m_type(Type::Bool)
{
m_value.as_bool = value;
}
Variant::Variant(char const* cstring)
: Variant(String(cstring))
{
}
Variant::Variant(FlyString const& value)
: Variant(String(value.impl()))
{
}
Variant::Variant(StringView value)
: Variant(value.to_string())
{
}
Variant::Variant(String const& value)
: m_type(Type::String)
{
m_value.as_string = const_cast<StringImpl*>(value.impl());
AK::ref_if_not_null(m_value.as_string);
}
Variant::Variant(JsonValue const& value)
{
if (value.is_null()) {
m_value.as_string = nullptr;
return;
}
*this = value;
}
Variant& Variant::operator=(JsonValue const& value)
{
if (value.is_null())
return *this;
if (value.is_i32()) {
m_type = Type::Int32;
m_value.as_i32 = value.as_i32();
return;
set(value.as_i32());
return *this;
}
if (value.is_u32()) {
m_type = Type::UnsignedInt32;
m_value.as_u32 = value.as_u32();
return;
set(value.as_u32());
return *this;
}
if (value.is_i64()) {
m_type = Type::Int64;
m_value.as_i64 = value.as_i64();
return;
set(value.as_i64());
return *this;
}
if (value.is_u64()) {
m_type = Type::UnsignedInt64;
m_value.as_u64 = value.to_u64();
return;
set(value.as_u64());
return *this;
}
if (value.is_string()) {
m_type = Type::String;
m_value.as_string = value.as_string().impl();
m_value.as_string->ref();
return;
set(value.as_string());
return *this;
}
if (value.is_bool()) {
m_type = Type::Bool;
m_value.as_bool = value.as_bool();
return;
set(Detail::Boolean { value.as_bool() });
return *this;
}
VERIFY_NOT_REACHED();
}
Variant::Variant(Gfx::Bitmap const& value)
: m_type(Type::Bitmap)
{
m_value.as_bitmap = const_cast<Gfx::Bitmap*>(&value);
AK::ref_if_not_null(m_value.as_bitmap);
}
Variant::Variant(const GUI::Icon& value)
: m_type(Type::Icon)
{
m_value.as_icon = &const_cast<GUI::IconImpl&>(value.impl());
AK::ref_if_not_null(m_value.as_icon);
}
Variant::Variant(Gfx::Font const& value)
: m_type(Type::Font)
{
m_value.as_font = &const_cast<Gfx::Font&>(value);
AK::ref_if_not_null(m_value.as_font);
}
Variant::Variant(Color color)
: m_type(Type::Color)
{
m_value.as_color = color.value();
}
Variant::Variant(Gfx::IntPoint const& point)
: m_type(Type::Point)
{
m_value.as_point = { point.x(), point.y() };
}
Variant::Variant(Gfx::IntSize const& size)
: m_type(Type::Size)
{
m_value.as_size = { size.width(), size.height() };
}
Variant::Variant(Gfx::IntRect const& rect)
: m_type(Type::Rect)
{
m_value.as_rect = (RawRect const&)rect;
}
Variant& Variant::operator=(Variant const& other)
{
if (&other == this)
return *this;
clear();
copy_from(other);
return *this;
}
Variant& Variant::operator=(Variant&& other)
{
if (&other == this)
return *this;
clear();
move_from(move(other));
return *this;
}
Variant::Variant(Variant const& other)
{
copy_from(other);
}
void Variant::move_from(Variant&& other)
{
m_type = other.m_type;
m_value = other.m_value;
other.m_type = Type::Invalid;
other.m_value.as_string = nullptr;
}
void Variant::copy_from(Variant const& other)
{
VERIFY(!is_valid());
m_type = other.m_type;
switch (m_type) {
case Type::Bool:
m_value.as_bool = other.m_value.as_bool;
break;
case Type::Int32:
m_value.as_i32 = other.m_value.as_i32;
break;
case Type::Int64:
m_value.as_i64 = other.m_value.as_i64;
break;
case Type::UnsignedInt32:
m_value.as_u32 = other.m_value.as_u32;
break;
case Type::UnsignedInt64:
m_value.as_u64 = other.m_value.as_u64;
break;
case Type::Float:
m_value.as_float = other.m_value.as_float;
break;
case Type::String:
m_value.as_string = other.m_value.as_string;
AK::ref_if_not_null(m_value.as_bitmap);
break;
case Type::Bitmap:
m_value.as_bitmap = other.m_value.as_bitmap;
AK::ref_if_not_null(m_value.as_bitmap);
break;
case Type::Icon:
m_value.as_icon = other.m_value.as_icon;
AK::ref_if_not_null(m_value.as_icon);
break;
case Type::Font:
m_value.as_font = other.m_value.as_font;
AK::ref_if_not_null(m_value.as_font);
break;
case Type::Color:
m_value.as_color = other.m_value.as_color;
break;
case Type::Point:
m_value.as_point = other.m_value.as_point;
break;
case Type::Size:
m_value.as_size = other.m_value.as_size;
break;
case Type::Rect:
m_value.as_rect = other.m_value.as_rect;
break;
case Type::TextAlignment:
m_value.as_text_alignment = other.m_value.as_text_alignment;
break;
case Type::ColorRole:
m_value.as_color_role = other.m_value.as_color_role;
break;
case Type::AlignmentRole:
m_value.as_alignment_role = other.m_value.as_alignment_role;
break;
case Type::FlagRole:
m_value.as_flag_role = other.m_value.as_flag_role;
break;
case Type::MetricRole:
m_value.as_metric_role = other.m_value.as_metric_role;
break;
case Type::PathRole:
m_value.as_path_role = other.m_value.as_path_role;
break;
case Type::Invalid:
break;
}
}
bool Variant::operator==(Variant const& other) const
{
if (m_type != other.m_type)
return to_string() == other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() == other.as_bool();
case Type::Int32:
return as_i32() == other.as_i32();
case Type::Int64:
return as_i64() == other.as_i64();
case Type::UnsignedInt32:
return as_u32() == other.as_u32();
case Type::UnsignedInt64:
return as_u64() == other.as_u64();
case Type::Float:
return as_float() == other.as_float();
case Type::String:
return as_string() == other.as_string();
case Type::Bitmap:
return m_value.as_bitmap == other.m_value.as_bitmap;
case Type::Icon:
return m_value.as_icon == other.m_value.as_icon;
case Type::Color:
return m_value.as_color == other.m_value.as_color;
case Type::Point:
return as_point() == other.as_point();
case Type::Size:
return as_size() == other.as_size();
case Type::Rect:
return as_rect() == other.as_rect();
case Type::Font:
return &as_font() == &other.as_font();
case Type::TextAlignment:
return m_value.as_text_alignment == other.m_value.as_text_alignment;
case Type::ColorRole:
return m_value.as_color_role == other.m_value.as_color_role;
case Type::AlignmentRole:
return m_value.as_alignment_role == other.m_value.as_alignment_role;
case Type::FlagRole:
return m_value.as_flag_role == other.m_value.as_flag_role;
case Type::MetricRole:
return m_value.as_metric_role == other.m_value.as_metric_role;
case Type::PathRole:
return m_value.as_path_role == other.m_value.as_path_role;
case Type::Invalid:
return true;
}
VERIFY_NOT_REACHED();
return visit([&]<typename T>(T const& own_value) {
return other.visit(
[&](T const& other_value) -> bool {
if constexpr (requires { own_value == other_value; })
return own_value == other_value;
else if constexpr (IsSame<T, GUI::Icon>)
return &own_value.impl() == &other_value.impl();
// FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it.
else
return to_string() == other.to_string();
},
[&](auto const&) {
// FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it.
return to_string() == other.to_string();
});
});
}
bool Variant::operator<(Variant const& other) const
{
if (m_type != other.m_type)
return to_string() < other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() < other.as_bool();
case Type::Int32:
return as_i32() < other.as_i32();
case Type::Int64:
return as_i64() < other.as_i64();
case Type::UnsignedInt32:
return as_u32() < other.as_u32();
case Type::UnsignedInt64:
return as_u64() < other.as_u64();
case Type::Float:
return as_float() < other.as_float();
case Type::String:
return as_string() < other.as_string();
case Type::Bitmap:
// FIXME: Maybe compare bitmaps somehow differently?
return m_value.as_bitmap < other.m_value.as_bitmap;
case Type::Icon:
// FIXME: Maybe compare icons somehow differently?
return m_value.as_icon < other.m_value.as_icon;
case Type::Color:
return m_value.as_color < other.m_value.as_color;
case Type::Point:
case Type::Size:
case Type::Rect:
case Type::Font:
case Type::TextAlignment:
case Type::ColorRole:
case Type::AlignmentRole:
case Type::FlagRole:
case Type::MetricRole:
case Type::PathRole:
// FIXME: Figure out how to compare these.
VERIFY_NOT_REACHED();
case Type::Invalid:
break;
}
VERIFY_NOT_REACHED();
return visit([&]<typename T>(T const& own_value) {
return other.visit(
[&](T const& other_value) -> bool {
// FIXME: Maybe compare icons somehow differently?
if constexpr (IsSame<T, GUI::Icon>)
return &own_value.impl() < &other_value.impl();
// FIXME: Maybe compare bitmaps somehow differently?
else if constexpr (IsSame<T, NonnullRefPtr<Gfx::Bitmap>>)
return own_value.ptr() < other_value.ptr();
else if constexpr (IsSame<T, NonnullRefPtr<Gfx::Font>>)
return own_value->name() < other_value->name();
else if constexpr (requires { own_value < other_value; })
return own_value < other_value;
// FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it.
else
return to_string() < other.to_string();
},
[&](auto const&) -> bool {
return to_string() < other.to_string(); // FIXME: Figure out if this silly behaviour is actually used anywhere, then get rid of it.
});
});
}
String Variant::to_string() const
{
switch (m_type) {
case Type::Bool:
return as_bool() ? "true" : "false";
case Type::Int32:
return String::number(as_i32());
case Type::Int64:
return String::number(as_i64());
case Type::UnsignedInt32:
return String::number(as_u32());
case Type::UnsignedInt64:
return String::number(as_u64());
case Type::Float:
return String::formatted("{:.2}", as_float());
case Type::String:
return as_string();
case Type::Bitmap:
return "[Gfx::Bitmap]";
case Type::Icon:
return "[GUI::Icon]";
case Type::Color:
return as_color().to_string();
case Type::Point:
return as_point().to_string();
case Type::Size:
return as_size().to_string();
case Type::Rect:
return as_rect().to_string();
case Type::Font:
return String::formatted("[Font: {}]", as_font().name());
case Type::TextAlignment: {
switch (m_value.as_text_alignment) {
case Gfx::TextAlignment::Center:
return "Gfx::TextAlignment::Center";
case Gfx::TextAlignment::CenterLeft:
return "Gfx::TextAlignment::CenterLeft";
case Gfx::TextAlignment::CenterRight:
return "Gfx::TextAlignment::CenterRight";
case Gfx::TextAlignment::TopLeft:
return "Gfx::TextAlignment::TopLeft";
case Gfx::TextAlignment::TopRight:
return "Gfx::TextAlignment::TopRight";
default:
VERIFY_NOT_REACHED();
}
return "";
}
case Type::ColorRole:
return String::formatted("Gfx::ColorRole::{}", Gfx::to_string(m_value.as_color_role));
case Type::AlignmentRole:
return String::formatted("Gfx::AlignmentRole::{}", Gfx::to_string(m_value.as_alignment_role));
case Type::FlagRole:
return String::formatted("Gfx::FlagRole::{}", Gfx::to_string(m_value.as_flag_role));
case Type::MetricRole:
return String::formatted("Gfx::MetricRole::{}", Gfx::to_string(m_value.as_metric_role));
case Type::PathRole:
return String::formatted("Gfx::PathRole::{}", Gfx::to_string(m_value.as_path_role));
case Type::Invalid:
return "[null]";
}
VERIFY_NOT_REACHED();
}
}

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@ -1,12 +1,14 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, Filiph Sandström <filiph.sandstrom@filfatstudios.com>
* Copyright (c) 2022, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Concepts.h>
#include <AK/String.h>
#include <LibGUI/Icon.h>
#include <LibGfx/Bitmap.h>
@ -15,339 +17,205 @@
namespace GUI {
class Variant {
namespace Detail {
struct Boolean {
bool value;
};
using VariantUnderlyingType = AK::Variant<Empty, Boolean, float, i32, i64, u32, u64, String, Color, Gfx::IntPoint, Gfx::IntSize, Gfx::IntRect, Gfx::TextAlignment, Gfx::ColorRole, Gfx::AlignmentRole, Gfx::FlagRole, Gfx::MetricRole, Gfx::PathRole, NonnullRefPtr<Gfx::Bitmap>, NonnullRefPtr<Gfx::Font>, GUI::Icon>;
}
class Variant : public Detail::VariantUnderlyingType {
public:
Variant();
Variant(bool);
Variant(float);
Variant(i32);
Variant(i64);
Variant(u32);
Variant(u64);
Variant(char const*);
Variant(StringView);
Variant(String const&);
Variant(FlyString const&);
Variant(Gfx::Bitmap const&);
Variant(const GUI::Icon&);
Variant(Gfx::IntPoint const&);
Variant(Gfx::IntSize const&);
Variant(Gfx::IntRect const&);
Variant(Gfx::Font const&);
Variant(const Gfx::TextAlignment);
Variant(const Gfx::ColorRole);
Variant(const Gfx::AlignmentRole);
Variant(const Gfx::FlagRole);
Variant(const Gfx::MetricRole);
Variant(const Gfx::PathRole);
using Detail::VariantUnderlyingType::Variant;
using Detail::VariantUnderlyingType::operator=;
Variant(JsonValue const&);
Variant(Color);
Variant(Variant const&);
Variant& operator=(Variant const&);
Variant(Variant&&) = delete;
Variant& operator=(Variant&&);
void clear();
~Variant();
enum class Type {
Invalid,
Bool,
Int32,
Int64,
UnsignedInt32,
UnsignedInt64,
Float,
String,
Bitmap,
Color,
Icon,
Point,
Size,
Rect,
Font,
TextAlignment,
ColorRole,
AlignmentRole,
FlagRole,
MetricRole,
PathRole,
};
bool is_valid() const { return m_type != Type::Invalid; }
bool is_bool() const { return m_type == Type::Bool; }
bool is_i32() const { return m_type == Type::Int32; }
bool is_i64() const { return m_type == Type::Int64; }
bool is_u32() const { return m_type == Type::UnsignedInt32; }
bool is_u64() const { return m_type == Type::UnsignedInt64; }
bool is_float() const { return m_type == Type::Float; }
bool is_string() const { return m_type == Type::String; }
bool is_bitmap() const { return m_type == Type::Bitmap; }
bool is_color() const { return m_type == Type::Color; }
bool is_icon() const { return m_type == Type::Icon; }
bool is_point() const { return m_type == Type::Point; }
bool is_size() const { return m_type == Type::Size; }
bool is_rect() const { return m_type == Type::Rect; }
bool is_font() const { return m_type == Type::Font; }
bool is_text_alignment() const { return m_type == Type::TextAlignment; }
bool is_color_role() const { return m_type == Type::ColorRole; }
bool is_alignment_role() const { return m_type == Type::AlignmentRole; }
bool is_flag_role() const { return m_type == Type::FlagRole; }
bool is_metric_role() const { return m_type == Type::MetricRole; }
bool is_path_role() const { return m_type == Type::PathRole; }
Type type() const { return m_type; }
bool as_bool() const
Variant& operator=(JsonValue const&);
Variant(bool v)
: Variant(Detail::Boolean { v })
{
VERIFY(type() == Type::Bool);
return m_value.as_bool;
}
bool to_bool() const
Variant& operator=(bool v)
{
if (type() == Type::Bool)
return as_bool();
if (type() == Type::String)
return !!m_value.as_string;
if (type() == Type::Int32)
return m_value.as_i32 != 0;
if (type() == Type::Int64)
return m_value.as_i64 != 0;
if (type() == Type::UnsignedInt32)
return m_value.as_u32 != 0;
if (type() == Type::UnsignedInt64)
return m_value.as_u64 != 0;
if (type() == Type::Rect)
return !as_rect().is_null();
if (type() == Type::Size)
return !as_size().is_null();
if (type() == Type::Point)
return !as_point().is_null();
return is_valid();
}
int as_i32() const
{
VERIFY(type() == Type::Int32);
return m_value.as_i32;
}
int as_i64() const
{
VERIFY(type() == Type::Int64);
return m_value.as_i64;
}
u32 as_u32() const
{
VERIFY(type() == Type::UnsignedInt32);
return m_value.as_u32;
}
u64 as_u64() const
{
VERIFY(type() == Type::UnsignedInt64);
return m_value.as_u64;
set(Detail::Boolean { v });
return *this;
}
template<typename T>
Variant(T&& value) requires(IsConstructible<String, T>)
: Variant(String(forward<T>(value)))
{
}
template<typename T>
Variant& operator=(T&& v) requires(IsConstructible<String, T>)
{
set(String(v));
return *this;
}
template<OneOfIgnoringCV<Gfx::Bitmap, Gfx::Font> T>
Variant(T const& value)
: Variant(NonnullRefPtr<RemoveCV<T>>(value))
{
}
template<OneOfIgnoringCV<Gfx::Bitmap, Gfx::Font> T>
Variant& operator=(T&& value)
{
set(NonnullRefPtr<RemoveCV<T>>(forward<T>(value)));
return *this;
}
~Variant() = default;
bool is_valid() const { return !has<Empty>(); }
bool is_bool() const { return has<Detail::Boolean>(); }
bool is_i32() const { return has<i32>(); }
bool is_i64() const { return has<i64>(); }
bool is_u32() const { return has<u32>(); }
bool is_u64() const { return has<u64>(); }
bool is_float() const { return has<float>(); }
bool is_string() const { return has<String>(); }
bool is_bitmap() const { return has<NonnullRefPtr<Gfx::Bitmap>>(); }
bool is_color() const { return has<Color>(); }
bool is_icon() const { return has<GUI::Icon>(); }
bool is_point() const { return has<Gfx::IntPoint>(); }
bool is_size() const { return has<Gfx::IntSize>(); }
bool is_rect() const { return has<Gfx::IntRect>(); }
bool is_font() const { return has<NonnullRefPtr<Gfx::Font>>(); }
bool is_text_alignment() const { return has<Gfx::TextAlignment>(); }
bool is_color_role() const { return has<Gfx::ColorRole>(); }
bool is_alignment_role() const { return has<Gfx::AlignmentRole>(); }
bool is_flag_role() const { return has<Gfx::FlagRole>(); }
bool is_metric_role() const { return has<Gfx::MetricRole>(); }
bool is_path_role() const { return has<Gfx::PathRole>(); }
bool as_bool() const { return get<Detail::Boolean>().value; }
bool to_bool() const
{
return visit(
[](Empty) { return false; },
[](Detail::Boolean v) { return v.value; },
[](String const& v) { return !v.is_null(); },
[](Integral auto v) { return v != 0; },
[](OneOf<Gfx::IntRect, Gfx::IntPoint, Gfx::IntSize> auto const& v) { return !v.is_null(); },
[](Enum auto const&) { return true; },
[](OneOf<float, String, Color, NonnullRefPtr<Gfx::Font>, NonnullRefPtr<Gfx::Bitmap>, GUI::Icon> auto const&) { return true; });
}
i32 as_i32() const { return get<i32>(); }
i64 as_i64() const { return get<i64>(); }
u32 as_u32() const { return get<u32>(); }
u64 as_u64() const { return get<u64>(); }
template<Integral T>
T to_integer() const
{
if (is_i32())
return as_i32();
if (is_i64())
return as_i64();
if (is_bool())
return as_bool() ? 1 : 0;
if (is_float())
return (int)as_float();
if (is_u32()) {
VERIFY(as_u32() <= INT32_MAX);
return static_cast<i32>(as_u32());
}
if (is_u64()) {
VERIFY(as_u64() <= INT64_MAX);
return static_cast<i64>(as_u64());
}
if (is_string())
return as_string().to_int().value_or(0);
return 0;
return visit(
[](Empty) -> T { return 0; },
[](Integral auto v) { return static_cast<T>(v); },
[](FloatingPoint auto v) { return (T)v; },
[](Detail::Boolean v) -> T { return v.value ? 1 : 0; },
[](String const& v) {
if constexpr (IsUnsigned<T>)
return v.to_uint<T>().value_or(0u);
else
return v.to_int<T>().value_or(0);
},
[](Enum auto const&) -> T { return 0; },
[](OneOf<Gfx::IntPoint, Gfx::IntRect, Gfx::IntSize, Color, NonnullRefPtr<Gfx::Font>, NonnullRefPtr<Gfx::Bitmap>, GUI::Icon> auto const&) -> T { return 0; });
}
i32 to_i32() const
{
return to_integer<i32>();
}
i64 to_i64() const
{
return to_integer<i64>();
}
float as_float() const
{
VERIFY(type() == Type::Float);
return m_value.as_float;
}
i32 to_i32() const { return to_integer<i32>(); }
i64 to_i64() const { return to_integer<i64>(); }
float as_float() const { return get<float>(); }
float as_float_or(float fallback) const
{
if (is_float())
return as_float();
if (auto const* p = get_pointer<float>())
return *p;
return fallback;
}
Gfx::IntPoint as_point() const
{
return { m_value.as_point.x, m_value.as_point.y };
}
Gfx::IntSize as_size() const
{
return { m_value.as_size.width, m_value.as_size.height };
}
Gfx::IntRect as_rect() const
{
return { as_point(), as_size() };
}
String as_string() const
{
VERIFY(type() == Type::String);
return m_value.as_string;
}
Gfx::Bitmap const& as_bitmap() const
{
VERIFY(type() == Type::Bitmap);
return *m_value.as_bitmap;
}
GUI::Icon as_icon() const
{
VERIFY(type() == Type::Icon);
return GUI::Icon(*m_value.as_icon);
}
Color as_color() const
{
VERIFY(type() == Type::Color);
return Color::from_argb(m_value.as_color);
}
Gfx::Font const& as_font() const
{
VERIFY(type() == Type::Font);
return *m_value.as_font;
}
Gfx::IntPoint as_point() const { return get<Gfx::IntPoint>(); }
Gfx::IntSize as_size() const { return get<Gfx::IntSize>(); }
Gfx::IntRect as_rect() const { return get<Gfx::IntRect>(); }
String as_string() const { return get<String>(); }
Gfx::Bitmap const& as_bitmap() const { return *get<NonnullRefPtr<Gfx::Bitmap>>(); }
GUI::Icon as_icon() const { return get<GUI::Icon>(); }
Color as_color() const { return get<Color>(); }
Gfx::Font const& as_font() const { return *get<NonnullRefPtr<Gfx::Font>>(); }
Gfx::TextAlignment to_text_alignment(Gfx::TextAlignment default_value) const
{
if (type() != Type::TextAlignment)
return default_value;
return m_value.as_text_alignment;
if (auto const* p = get_pointer<Gfx::TextAlignment>())
return *p;
return default_value;
}
Gfx::ColorRole to_color_role() const
{
if (type() != Type::ColorRole)
return Gfx::ColorRole::NoRole;
return m_value.as_color_role;
if (auto const* p = get_pointer<Gfx::ColorRole>())
return *p;
return Gfx::ColorRole::NoRole;
}
Gfx::AlignmentRole to_alignment_role() const
{
if (type() != Type::AlignmentRole)
return Gfx::AlignmentRole::NoRole;
return m_value.as_alignment_role;
if (auto const* p = get_pointer<Gfx::AlignmentRole>())
return *p;
return Gfx::AlignmentRole::NoRole;
}
Gfx::FlagRole to_flag_role() const
{
if (type() != Type::FlagRole)
return Gfx::FlagRole::NoRole;
return m_value.as_flag_role;
if (auto const* p = get_pointer<Gfx::FlagRole>())
return *p;
return Gfx::FlagRole::NoRole;
}
Gfx::MetricRole to_metric_role() const
{
if (type() != Type::MetricRole)
return Gfx::MetricRole::NoRole;
return m_value.as_metric_role;
if (auto const* p = get_pointer<Gfx::MetricRole>())
return *p;
return Gfx::MetricRole::NoRole;
}
Gfx::PathRole to_path_role() const
{
if (type() != Type::PathRole)
return Gfx::PathRole::NoRole;
return m_value.as_path_role;
if (auto const* p = get_pointer<Gfx::PathRole>())
return *p;
return Gfx::PathRole::NoRole;
}
Color to_color(Color default_value = {}) const
{
if (type() == Type::Color)
return as_color();
if (type() == Type::String) {
auto color = Color::from_string(as_string());
if (color.has_value())
return color.value();
}
if (auto const* p = get_pointer<Color>())
return *p;
if (auto const* p = get_pointer<String>())
return Color::from_string(*p).value_or(default_value);
return default_value;
}
String to_string() const;
String to_string() const
{
return visit(
[](Empty) -> String { return "[null]"; },
[](Gfx::TextAlignment v) { return String::formatted("Gfx::TextAlignment::{}", Gfx::to_string(v)); },
[](Gfx::ColorRole v) { return String::formatted("Gfx::ColorRole::{}", Gfx::to_string(v)); },
[](Gfx::AlignmentRole v) { return String::formatted("Gfx::AlignmentRole::{}", Gfx::to_string(v)); },
[](Gfx::FlagRole v) { return String::formatted("Gfx::FlagRole::{}", Gfx::to_string(v)); },
[](Gfx::MetricRole v) { return String::formatted("Gfx::MetricRole::{}", Gfx::to_string(v)); },
[](Gfx::PathRole v) { return String::formatted("Gfx::PathRole::{}", Gfx::to_string(v)); },
[](NonnullRefPtr<Gfx::Font> const& font) { return String::formatted("[Font: {}]", font->name()); },
[](NonnullRefPtr<Gfx::Bitmap> const&) -> String { return "[Gfx::Bitmap]"; },
[](GUI::Icon const&) -> String { return "[GUI::Icon]"; },
[](Detail::Boolean v) { return String::formatted("{}", v.value); },
[](auto const& v) { return String::formatted("{}", v); });
}
bool operator==(Variant const&) const;
bool operator<(Variant const&) const;
private:
void copy_from(Variant const&);
void move_from(Variant&&);
struct RawPoint {
int x;
int y;
};
struct RawSize {
int width;
int height;
};
struct RawRect {
RawPoint location;
RawSize size;
};
union {
StringImpl* as_string;
Gfx::Bitmap* as_bitmap;
GUI::IconImpl* as_icon;
Gfx::Font* as_font;
bool as_bool;
i32 as_i32;
i64 as_i64;
u32 as_u32;
u64 as_u64;
float as_float;
Gfx::ARGB32 as_color;
Gfx::TextAlignment as_text_alignment;
Gfx::ColorRole as_color_role;
Gfx::AlignmentRole as_alignment_role;
Gfx::FlagRole as_flag_role;
Gfx::MetricRole as_metric_role;
Gfx::PathRole as_path_role;
RawPoint as_point;
RawSize as_size;
RawRect as_rect;
} m_value;
Type m_type { Type::Invalid };
};
char const* to_string(Variant::Type);
}