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LibGUI: Use widget override cursors in GUI::TextEditor

This commit is contained in:
Andreas Kling 2020-09-11 14:25:48 +02:00
parent e2050ea0ce
commit 7a2faecc15

View file

@ -54,6 +54,7 @@ TextEditor::TextEditor(Type type)
: m_type(type)
{
set_accepts_emoji_input(true);
set_override_cursor(Gfx::StandardCursor::IBeam);
set_background_role(ColorRole::Base);
set_foreground_role(ColorRole::BaseText);
set_document(TextDocument::create());
@ -1341,18 +1342,11 @@ void TextEditor::undefer_reflow()
void TextEditor::enter_event(Core::Event&)
{
ASSERT(window());
if (!is_displayonly())
window()->set_cursor(Gfx::StandardCursor::IBeam);
m_automatic_selection_scroll_timer->stop();
}
void TextEditor::leave_event(Core::Event&)
{
ASSERT(window());
window()->set_cursor(Gfx::StandardCursor::None);
if (m_in_drag_select)
m_automatic_selection_scroll_timer->start();
}
@ -1398,6 +1392,11 @@ void TextEditor::set_mode(const Mode mode)
default:
ASSERT_NOT_REACHED();
}
if (!is_displayonly())
set_override_cursor(Gfx::StandardCursor::IBeam);
else
set_override_cursor(Gfx::StandardCursor::None);
}
void TextEditor::set_has_open_button(bool has_button)