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LibJS: Store ECMAScriptFunctionObject bytecode in an OwnPtr

Using an Optional was extremely wasteful for function objects that don't
even have a bytecode executable.

This allows ECMAScriptFunctionObject to fit in a smaller size class.
This commit is contained in:
Andreas Kling 2022-01-31 13:25:39 +01:00
parent 8d3f92c844
commit 7a742b17da
8 changed files with 33 additions and 28 deletions

View file

@ -775,7 +775,7 @@ Completion ECMAScriptFunctionObject::ordinary_call_evaluate_body()
if (bytecode_interpreter) {
// FIXME: pass something to evaluate default arguments with
TRY(function_declaration_instantiation(nullptr));
if (!m_bytecode_executable.has_value()) {
if (!m_bytecode_executable) {
m_bytecode_executable = Bytecode::Generator::generate(m_ecmascript_code, m_kind);
m_bytecode_executable->name = m_name;
auto& passes = JS::Bytecode::Interpreter::optimization_pipeline();