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LibJS: Store ECMAScriptFunctionObject bytecode in an OwnPtr
Using an Optional was extremely wasteful for function objects that don't even have a bytecode executable. This allows ECMAScriptFunctionObject to fit in a smaller size class.
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8 changed files with 33 additions and 28 deletions
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@ -775,7 +775,7 @@ Completion ECMAScriptFunctionObject::ordinary_call_evaluate_body()
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if (bytecode_interpreter) {
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// FIXME: pass something to evaluate default arguments with
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TRY(function_declaration_instantiation(nullptr));
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if (!m_bytecode_executable.has_value()) {
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if (!m_bytecode_executable) {
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m_bytecode_executable = Bytecode::Generator::generate(m_ecmascript_code, m_kind);
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m_bytecode_executable->name = m_name;
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auto& passes = JS::Bytecode::Interpreter::optimization_pipeline();
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