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SystemServer+LoginServer+Userland: Switch to sid-based sockets

This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
  names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.

Userland: Switch over servers to sid based sockets

Userland: Properly pledge and unveil for sid based sockets
This commit is contained in:
Peter Elliott 2022-09-06 00:04:06 -06:00 committed by Andreas Kling
parent 1df4cc1926
commit 7af5eef0dd
50 changed files with 134 additions and 130 deletions

View file

@ -22,6 +22,7 @@
#include <LibCore/LocalServer.h>
#include <LibCore/Notifier.h>
#include <LibCore/Object.h>
#include <LibCore/SessionManagement.h>
#include <LibThreading/Mutex.h>
#include <LibThreading/MutexProtected.h>
#include <errno.h>
@ -361,7 +362,12 @@ EventLoop::~EventLoop()
bool connect_to_inspector_server()
{
#ifdef __serenity__
auto inspector_server_path = Account::parse_path_with_uid("/tmp/user/%uid/portal/inspectables"sv);
auto maybe_path = SessionManagement::parse_path_with_sid("/tmp/session/%sid/portal/inspectables"sv);
if (maybe_path.is_error()) {
dbgln("connect_to_inspector_server: {}", maybe_path.error());
return false;
}
auto inspector_server_path = maybe_path.value();
auto maybe_socket = Stream::LocalSocket::connect(inspector_server_path);
if (maybe_socket.is_error()) {
dbgln("connect_to_inspector_server: Failed to connect: {}", maybe_socket.error());