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LibDraw+LibGUI: Allow changing individual colors in a Palette
Palette is now a value wrapper around a NonnullRefPtr<PaletteImpl>. A new function, set_color(ColorRole, Color) implements a simple copy-on-write mechanism so that we're sharing the PaletteImpl in the common case, but allowing you to create custom palettes if you like, by getting a GWidget's palette, modifying it, and then assigning the modified palette to the widget via GWidget::set_palette(). Use this to make PaintBrush show its palette colors once again. Fixes #943.
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18 changed files with 98 additions and 40 deletions
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@ -1,6 +1,7 @@
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#include "PaintableWidget.h"
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#include "Tool.h"
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibDraw/Palette.h>
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#include <LibGUI/GPainter.h>
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static PaintableWidget* s_the;
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@ -16,6 +17,9 @@ PaintableWidget::PaintableWidget(GWidget* parent)
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ASSERT(!s_the);
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s_the = this;
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set_fill_with_background_color(true);
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auto pal = palette();
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pal.set_color(ColorRole::Window, Color::MidGray);
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set_palette(pal);
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set_background_color(Color::MidGray);
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m_bitmap = GraphicsBitmap::create(GraphicsBitmap::Format::RGB32, { 600, 400 });
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m_bitmap->fill(Color::White);
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