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LibDraw+LibGUI: Allow changing individual colors in a Palette

Palette is now a value wrapper around a NonnullRefPtr<PaletteImpl>.
A new function, set_color(ColorRole, Color) implements a simple
copy-on-write mechanism so that we're sharing the PaletteImpl in the
common case, but allowing you to create custom palettes if you like,
by getting a GWidget's palette, modifying it, and then assigning the
modified palette to the widget via GWidget::set_palette().

Use this to make PaintBrush show its palette colors once again.

Fixes #943.
This commit is contained in:
Andreas Kling 2019-12-29 00:47:49 +01:00
parent 19d4f4c7b5
commit 7b2dd7e116
18 changed files with 98 additions and 40 deletions

View file

@ -71,7 +71,7 @@ void WSWindowSwitcher::on_key_event(const WSKeyEvent& event)
void WSWindowSwitcher::draw()
{
auto& palette = WSWindowManager::the().palette();
auto palette = WSWindowManager::the().palette();
Painter painter(*m_switcher_window->backing_store());
painter.fill_rect({ {}, m_rect.size() }, palette.window());
painter.draw_rect({ {}, m_rect.size() }, palette.threed_shadow2());