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LibDraw+LibGUI: Allow changing individual colors in a Palette
Palette is now a value wrapper around a NonnullRefPtr<PaletteImpl>. A new function, set_color(ColorRole, Color) implements a simple copy-on-write mechanism so that we're sharing the PaletteImpl in the common case, but allowing you to create custom palettes if you like, by getting a GWidget's palette, modifying it, and then assigning the modified palette to the widget via GWidget::set_palette(). Use this to make PaintBrush show its palette colors once again. Fixes #943.
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18 changed files with 98 additions and 40 deletions
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@ -71,7 +71,7 @@ void WSWindowSwitcher::on_key_event(const WSKeyEvent& event)
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void WSWindowSwitcher::draw()
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{
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auto& palette = WSWindowManager::the().palette();
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auto palette = WSWindowManager::the().palette();
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Painter painter(*m_switcher_window->backing_store());
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painter.fill_rect({ {}, m_rect.size() }, palette.window());
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painter.draw_rect({ {}, m_rect.size() }, palette.threed_shadow2());
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