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LibWeb: Make DOM::Event and all its subclasses GC-allocated
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76 changed files with 892 additions and 565 deletions
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@ -5,6 +5,7 @@
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*/
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#include <LibWeb/Bindings/Wrapper.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/HTMLCanvasElement.h>
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#include <LibWeb/WebGL/WebGLContextEvent.h>
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#include <LibWeb/WebGL/WebGLRenderingContext.h>
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@ -16,10 +17,10 @@ static void fire_webgl_context_event(HTML::HTMLCanvasElement& canvas_element, Fl
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{
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// To fire a WebGL context event named e means that an event using the WebGLContextEvent interface, with its type attribute [DOM4] initialized to e, its cancelable attribute initialized to true, and its isTrusted attribute [DOM4] initialized to true, is to be dispatched at the given object.
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// FIXME: Consider setting a status message.
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auto event = WebGLContextEvent::create(type, WebGLContextEventInit {});
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auto event = WebGLContextEvent::create(canvas_element.document().preferred_window_object(), type, WebGLContextEventInit {});
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event->set_is_trusted(true);
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event->set_cancelable(true);
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canvas_element.dispatch_event(move(event));
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canvas_element.dispatch_event(*event);
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#fire-a-webgl-context-creation-error
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