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LibJS: Pass Realm to GlobalObject::initialize_global_object()
Global object initialization is tightly coupled to realm creation, so simply pass it to the function instead of relying on the non-standard 'associated realm' concept, which I'd like to remove later. This works essentially the same way as regular Object::initialize() now. Additionally this allows us to forward the realm to GlobalObject's add_constructor() / initialize_constructor() helpers, so they set the correct realm on the allocated constructor function object.
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18 changed files with 76 additions and 79 deletions
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@ -23,7 +23,7 @@ $262Object::$262Object(Realm& realm)
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{
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}
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void $262Object::initialize(JS::Realm& realm)
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void $262Object::initialize(Realm& realm)
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{
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Base::initialize(realm);
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@ -63,7 +63,7 @@ JS_DEFINE_NATIVE_FUNCTION($262Object::create_realm)
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VERIFY(realm_global_object);
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realm->set_global_object(realm_global_object, nullptr);
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realm_global_object->set_associated_realm(*realm);
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realm_global_object->initialize_global_object();
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realm_global_object->initialize_global_object(*realm);
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return Value(realm_global_object->$262());
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}
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