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LibJS: Pass Realm to GlobalObject::initialize_global_object()
Global object initialization is tightly coupled to realm creation, so simply pass it to the function instead of relying on the non-standard 'associated realm' concept, which I'd like to remove later. This works essentially the same way as regular Object::initialize() now. Additionally this allows us to forward the realm to GlobalObject's add_constructor() / initialize_constructor() helpers, so they set the correct realm on the allocated constructor function object.
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18 changed files with 76 additions and 79 deletions
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@ -197,12 +197,12 @@ public:
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virtual ~TestRunnerGlobalObject() override = default;
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virtual void initialize_global_object() override;
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virtual void initialize_global_object(JS::Realm&) override;
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};
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inline void TestRunnerGlobalObject::initialize_global_object()
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inline void TestRunnerGlobalObject::initialize_global_object(JS::Realm& realm)
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{
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Base::initialize_global_object();
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Base::initialize_global_object(realm);
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define_direct_property("global", this, JS::Attribute::Enumerable);
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for (auto& entry : s_exposed_global_functions) {
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define_native_function(
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