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LibJS: Pass Realm to GlobalObject::initialize_global_object()
Global object initialization is tightly coupled to realm creation, so simply pass it to the function instead of relying on the non-standard 'associated realm' concept, which I'd like to remove later. This works essentially the same way as regular Object::initialize() now. Additionally this allows us to forward the realm to GlobalObject's add_constructor() / initialize_constructor() helpers, so they set the correct realm on the allocated constructor function object.
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18 changed files with 76 additions and 79 deletions
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@ -20,9 +20,9 @@ ConsoleGlobalObject::ConsoleGlobalObject(JS::Realm& realm, Web::Bindings::Window
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{
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}
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void ConsoleGlobalObject::initialize_global_object()
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void ConsoleGlobalObject::initialize_global_object(JS::Realm& realm)
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{
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Base::initialize_global_object();
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Base::initialize_global_object(realm);
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// $0 magic variable
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define_native_accessor("$0", inspected_node_getter, nullptr, 0);
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