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LibJS: Pass Realm to GlobalObject::initialize_global_object()

Global object initialization is tightly coupled to realm creation, so
simply pass it to the function instead of relying on the non-standard
'associated realm' concept, which I'd like to remove later.

This works essentially the same way as regular Object::initialize() now.

Additionally this allows us to forward the realm to GlobalObject's
add_constructor() / initialize_constructor() helpers, so they set the
correct realm on the allocated constructor function object.
This commit is contained in:
Linus Groh 2022-08-22 18:56:16 +01:00
parent b465f46e00
commit 7c468b5a77
18 changed files with 76 additions and 79 deletions

View file

@ -24,7 +24,8 @@ WebContentConsoleClient::WebContentConsoleClient(JS::Console& console, WeakPtr<J
JS::DeferGC defer_gc(m_interpreter->heap());
auto& vm = m_interpreter->vm();
auto& global_object = m_interpreter->global_object();
auto& realm = m_interpreter->realm();
auto& global_object = realm.global_object();
auto console_global_object = m_interpreter->heap().allocate_without_realm<ConsoleGlobalObject>(m_interpreter->realm(), static_cast<Web::Bindings::WindowObject&>(global_object));
@ -32,8 +33,8 @@ WebContentConsoleClient::WebContentConsoleClient(JS::Console& console, WeakPtr<J
// It gets removed immediately after creating the interpreter in Document::interpreter().
auto& eso = verify_cast<Web::HTML::EnvironmentSettingsObject>(*m_interpreter->realm().host_defined());
vm.push_execution_context(eso.realm_execution_context());
console_global_object->set_associated_realm(m_interpreter->realm());
console_global_object->initialize_global_object();
console_global_object->set_associated_realm(realm);
console_global_object->initialize_global_object(realm);
vm.pop_execution_context();
m_console_global_object = JS::make_handle(console_global_object);