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Games: Use GUI::Icon::default_icon to set application icon

This commit is contained in:
Brendan Coles 2020-10-31 21:58:52 +00:00 committed by Andreas Kling
parent 27ead7e2c2
commit 7c5e488de2
5 changed files with 23 additions and 12 deletions

View file

@ -33,6 +33,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/MessageBox.h>
@ -51,6 +52,7 @@ int main(int argc, char** argv)
srand(time(nullptr));
auto app = GUI::Application::construct(argc, argv);
auto app_icon = GUI::Icon::default_icon("app-2048");
auto window = GUI::Window::construct();
@ -203,14 +205,14 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("2048", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-2048.png"), window);
GUI::AboutDialog::show("2048", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));
window->show();
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-2048.png"));
window->set_icon(app_icon.bitmap_for_size(16));
return app->exec();
}