1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-25 06:07:34 +00:00

Games: Use GUI::Icon::default_icon to set application icon

This commit is contained in:
Brendan Coles 2020-10-31 21:58:52 +00:00 committed by Andreas Kling
parent 27ead7e2c2
commit 7c5e488de2
5 changed files with 23 additions and 12 deletions

View file

@ -30,6 +30,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Window.h>
@ -49,6 +50,8 @@ int main(int argc, char** argv)
return 1;
}
auto app_icon = GUI::Icon::default_icon("app-snake");
auto window = GUI::Window::construct();
window->set_double_buffering_enabled(false);
@ -71,14 +74,14 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("Snake", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-snake.png"), window);
GUI::AboutDialog::show("Snake", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));
window->show();
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-snake.png"));
window->set_icon(app_icon.bitmap_for_size(16));
return app->exec();
}