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LibGfx+LibWeb: Store radii as FloatSize rather than FloatPoint

Radii are sizes, not points. This becomes important when mapping them
through a 2D transform.
This commit is contained in:
Andreas Kling 2023-02-10 10:52:14 +01:00
parent e9078e216d
commit 7c607462a4
10 changed files with 26 additions and 26 deletions

View file

@ -78,7 +78,7 @@ public:
void draw_triangle_wave(IntPoint, IntPoint, Color color, int amplitude, int thickness = 1);
void draw_quadratic_bezier_curve(IntPoint control_point, IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
void draw_cubic_bezier_curve(IntPoint control_point_0, IntPoint control_point_1, IntPoint, IntPoint, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
void draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
void draw_elliptical_arc(IntPoint p1, IntPoint p2, IntPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
void blit(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, bool apply_alpha = true);
void blit_dimmed(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect);
void blit_brightened(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect);
@ -131,8 +131,8 @@ public:
static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&);
static void for_each_line_segment_on_cubic_bezier_curve(FloatPoint control_point_0, FloatPoint control_point_1, FloatPoint p1, FloatPoint p2, Function<void(FloatPoint, FloatPoint)>&&);
static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&);
static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatPoint const radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&&);
static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&);
static void for_each_line_segment_on_elliptical_arc(FloatPoint p1, FloatPoint p2, FloatPoint center, FloatSize radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(FloatPoint, FloatPoint)>&&);
void stroke_path(Path const&, Color, int thickness);