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LibGfx+LibWeb: Store radii as FloatSize rather than FloatPoint

Radii are sizes, not points. This becomes important when mapping them
through a 2D transform.
This commit is contained in:
Andreas Kling 2023-02-10 10:52:14 +01:00
parent e9078e216d
commit 7c607462a4
10 changed files with 26 additions and 26 deletions

View file

@ -60,7 +60,7 @@ Gfx::Path& SVGEllipseElement::get_path()
return m_path.value();
}
Gfx::FloatPoint radii = { rx, ry };
Gfx::FloatSize radii = { rx, ry };
double x_axis_rotation = 0;
bool large_arc = false;
bool sweep = true; // Note: Spec says it should be false, but it's wrong. https://github.com/w3c/svgwg/issues/765