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Userland: Use GUI::Process::spawn_or_show_error() for spawn() from a GUI
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2f2671f2d3
commit
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7 changed files with 39 additions and 26 deletions
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@ -9,12 +9,12 @@
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#include <Applications/Welcome/WelcomeWindowGML.h>
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#include <LibConfig/Client.h>
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#include <LibCore/File.h>
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#include <LibCore/Process.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/CheckBox.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Process.h>
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#include <LibGfx/Font/BitmapFont.h>
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#include <LibGfx/Palette.h>
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#include <LibMarkdown/Document.h>
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@ -53,8 +53,8 @@ WelcomeWidget::WelcomeWidget()
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m_help_button = *find_descendant_of_type_named<GUI::Button>("help_button");
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m_help_button->set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/book-open.png").release_value_but_fixme_should_propagate_errors());
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m_help_button->on_click = [](auto) {
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MUST(Core::Process::spawn("/bin/Help"sv));
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m_help_button->on_click = [&](auto) {
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GUI::Process::spawn_or_show_error(window(), "/bin/Help"sv);
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};
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m_new_button = *find_descendant_of_type_named<GUI::Button>("new_button");
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