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LibGL: Implement glDrawBuffer
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7 changed files with 52 additions and 1 deletions
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@ -25,6 +25,7 @@ extern "C" {
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// OpenGL related `defines`
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#define GL_TRUE 1
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#define GL_FALSE 0
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#define GL_NONE 0
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// Matrix Modes
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#define GL_MODELVIEW 0x0050
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@ -352,6 +353,7 @@ GLAPI void glShadeModel(GLenum mode);
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GLAPI void glAlphaFunc(GLenum func, GLclampf ref);
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GLAPI void glHint(GLenum target, GLenum mode);
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GLAPI void glReadBuffer(GLenum mode);
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GLAPI void glDrawBuffer(GLenum buffer);
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GLAPI void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
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GLAPI void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data);
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GLAPI void glTexCoord2f(GLfloat s, GLfloat t);
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