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LibGL: Implement glDrawBuffer
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7 changed files with 52 additions and 1 deletions
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@ -85,6 +85,11 @@ void glReadBuffer(GLenum mode)
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g_gl_context->gl_read_buffer(mode);
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}
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void glDrawBuffer(GLenum buffer)
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{
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g_gl_context->gl_draw_buffer(buffer);
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}
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void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
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{
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g_gl_context->gl_read_pixels(x, y, width, height, format, type, pixels);
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