1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-25 05:57:44 +00:00

Userland: Get rid of the OwnPtr<...> boilerplate code for IPC handlers

This commit is contained in:
Gunnar Beutner 2021-05-02 04:39:36 +02:00 committed by Andreas Kling
parent 1a015dc379
commit 7cf2839a26
33 changed files with 389 additions and 385 deletions

View file

@ -59,82 +59,82 @@ void ClientConnection::did_change_main_mix_volume(Badge<Mixer>, int volume)
post_message(Messages::AudioClient::MainMixVolumeChanged(volume));
}
OwnPtr<Messages::AudioServer::GreetResponse> ClientConnection::handle(const Messages::AudioServer::Greet&)
Messages::AudioServer::GreetResponse ClientConnection::handle(const Messages::AudioServer::Greet&)
{
return make<Messages::AudioServer::GreetResponse>();
return {};
}
OwnPtr<Messages::AudioServer::GetMainMixVolumeResponse> ClientConnection::handle(const Messages::AudioServer::GetMainMixVolume&)
Messages::AudioServer::GetMainMixVolumeResponse ClientConnection::handle(const Messages::AudioServer::GetMainMixVolume&)
{
return make<Messages::AudioServer::GetMainMixVolumeResponse>(m_mixer.main_volume());
return m_mixer.main_volume();
}
OwnPtr<Messages::AudioServer::SetMainMixVolumeResponse> ClientConnection::handle(const Messages::AudioServer::SetMainMixVolume& message)
Messages::AudioServer::SetMainMixVolumeResponse ClientConnection::handle(const Messages::AudioServer::SetMainMixVolume& message)
{
m_mixer.set_main_volume(message.volume());
return make<Messages::AudioServer::SetMainMixVolumeResponse>();
return {};
}
OwnPtr<Messages::AudioServer::EnqueueBufferResponse> ClientConnection::handle(const Messages::AudioServer::EnqueueBuffer& message)
Messages::AudioServer::EnqueueBufferResponse ClientConnection::handle(const Messages::AudioServer::EnqueueBuffer& message)
{
if (!m_queue)
m_queue = m_mixer.create_queue(*this);
if (m_queue->is_full())
return make<Messages::AudioServer::EnqueueBufferResponse>(false);
return false;
m_queue->enqueue(Audio::Buffer::create_with_anonymous_buffer(message.buffer(), message.buffer_id(), message.sample_count()));
return make<Messages::AudioServer::EnqueueBufferResponse>(true);
return true;
}
OwnPtr<Messages::AudioServer::GetRemainingSamplesResponse> ClientConnection::handle(const Messages::AudioServer::GetRemainingSamples&)
Messages::AudioServer::GetRemainingSamplesResponse ClientConnection::handle(const Messages::AudioServer::GetRemainingSamples&)
{
int remaining = 0;
if (m_queue)
remaining = m_queue->get_remaining_samples();
return make<Messages::AudioServer::GetRemainingSamplesResponse>(remaining);
return remaining;
}
OwnPtr<Messages::AudioServer::GetPlayedSamplesResponse> ClientConnection::handle(const Messages::AudioServer::GetPlayedSamples&)
Messages::AudioServer::GetPlayedSamplesResponse ClientConnection::handle(const Messages::AudioServer::GetPlayedSamples&)
{
int played = 0;
if (m_queue)
played = m_queue->get_played_samples();
return make<Messages::AudioServer::GetPlayedSamplesResponse>(played);
return played;
}
OwnPtr<Messages::AudioServer::SetPausedResponse> ClientConnection::handle(const Messages::AudioServer::SetPaused& message)
Messages::AudioServer::SetPausedResponse ClientConnection::handle(const Messages::AudioServer::SetPaused& message)
{
if (m_queue)
m_queue->set_paused(message.paused());
return make<Messages::AudioServer::SetPausedResponse>();
return {};
}
OwnPtr<Messages::AudioServer::ClearBufferResponse> ClientConnection::handle(const Messages::AudioServer::ClearBuffer& message)
Messages::AudioServer::ClearBufferResponse ClientConnection::handle(const Messages::AudioServer::ClearBuffer& message)
{
if (m_queue)
m_queue->clear(message.paused());
return make<Messages::AudioServer::ClearBufferResponse>();
return {};
}
OwnPtr<Messages::AudioServer::GetPlayingBufferResponse> ClientConnection::handle(const Messages::AudioServer::GetPlayingBuffer&)
Messages::AudioServer::GetPlayingBufferResponse ClientConnection::handle(const Messages::AudioServer::GetPlayingBuffer&)
{
int id = -1;
if (m_queue)
id = m_queue->get_playing_buffer();
return make<Messages::AudioServer::GetPlayingBufferResponse>(id);
return id;
}
OwnPtr<Messages::AudioServer::GetMutedResponse> ClientConnection::handle(const Messages::AudioServer::GetMuted&)
Messages::AudioServer::GetMutedResponse ClientConnection::handle(const Messages::AudioServer::GetMuted&)
{
return make<Messages::AudioServer::GetMutedResponse>(m_mixer.is_muted());
return m_mixer.is_muted();
}
OwnPtr<Messages::AudioServer::SetMutedResponse> ClientConnection::handle(const Messages::AudioServer::SetMuted& message)
Messages::AudioServer::SetMutedResponse ClientConnection::handle(const Messages::AudioServer::SetMuted& message)
{
m_mixer.set_muted(message.muted());
return make<Messages::AudioServer::SetMutedResponse>();
return {};
}
}