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Refactor GUI rendering model to be two-phased.
Instead of clients painting whenever they feel like it, we now ask that they paint in response to a paint message. After finishing painting, clients notify the WindowServer about the rect(s) they painted into and then flush eventually happens, etc. This stuff leaves us with a lot of badly named things. Need to fix that.
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16 changed files with 117 additions and 40 deletions
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@ -215,6 +215,8 @@ static dword handle(RegisterDump& regs, dword function, dword arg1, dword arg2,
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return current->gui$get_window_rect((int)arg1, (GUI_Rect*)arg2);
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case Syscall::SC_read_tsc:
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return current->sys$read_tsc((dword*)arg1, (dword*)arg2);
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case Syscall::SC_gui_notify_paint_finished:
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return current->gui$notify_paint_finished((int)arg1, (const GUI_Rect*)arg2);
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default:
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kprintf("<%u> int0x80: Unknown function %u requested {%x, %x, %x}\n", current->pid(), function, arg1, arg2, arg3);
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break;
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