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Refactor GUI rendering model to be two-phased.
Instead of clients painting whenever they feel like it, we now ask that they paint in response to a paint message. After finishing painting, clients notify the WindowServer about the rect(s) they painted into and then flush eventually happens, etc. This stuff leaves us with a lot of badly named things. Need to fix that.
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16 changed files with 117 additions and 40 deletions
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@ -80,6 +80,7 @@
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__ENUMERATE_SYSCALL(gui_set_window_title) \
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__ENUMERATE_SYSCALL(gui_get_window_rect) \
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__ENUMERATE_SYSCALL(gui_set_window_rect) \
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__ENUMERATE_SYSCALL(gui_notify_paint_finished) \
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#ifdef SERENITY
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