mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 12:48:10 +00:00
Refactor GUI rendering model to be two-phased.
Instead of clients painting whenever they feel like it, we now ask that they paint in response to a paint message. After finishing painting, clients notify the WindowServer about the rect(s) they painted into and then flush eventually happens, etc. This stuff leaves us with a lot of badly named things. Need to fix that.
This commit is contained in:
parent
3a401d5249
commit
7cf3c7461c
16 changed files with 117 additions and 40 deletions
|
@ -16,6 +16,7 @@ public:
|
|||
|
||||
int window_id() const { return m_window_id; }
|
||||
|
||||
String title() const;
|
||||
void set_title(String&&);
|
||||
|
||||
int x() const { return rect().x(); }
|
||||
|
@ -40,7 +41,7 @@ public:
|
|||
|
||||
void show();
|
||||
|
||||
void update();
|
||||
void update(const Rect& = Rect());
|
||||
|
||||
private:
|
||||
RetainPtr<GraphicsBitmap> m_backing;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue