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Userland: Fix unnecessary heap allocation of singleton objects

In order to avoid having multiple instances, we were keeping a pointer
to these singleton objects and only allocating them when it was null.

We have `__cxa_guard_{acquire,release}` in the userland, so there's no
need to do this dance, as the compiler will ensure that the constructors
are only called once.
This commit is contained in:
Daniel Bertalan 2022-01-28 21:22:13 +01:00 committed by Andreas Kling
parent c1184c1fde
commit 7d11edbe17
9 changed files with 18 additions and 35 deletions

View file

@ -8,10 +8,8 @@
WindowList& WindowList::the()
{
static WindowList* s_the;
if (!s_the)
s_the = new WindowList;
return *s_the;
static WindowList s_the;
return s_the;
}
Window* WindowList::find_parent(const Window& window)