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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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83 changed files with 444 additions and 957 deletions
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@ -62,8 +62,7 @@ ConsoleWidget::ConsoleWidget()
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auto& bottom_container = add<GUI::Widget>();
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bottom_container.set_layout<GUI::HorizontalBoxLayout>();
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bottom_container.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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bottom_container.set_preferred_size(0, 22);
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bottom_container.set_fixed_height(22);
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m_input = bottom_container.add<GUI::TextBox>();
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m_input->set_syntax_highlighter(make<GUI::JSSyntaxHighlighter>());
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@ -112,8 +111,7 @@ ConsoleWidget::ConsoleWidget()
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set_focus_proxy(m_input);
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auto& clear_button = bottom_container.add<GUI::Button>();
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clear_button.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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clear_button.set_preferred_size(22, 22);
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clear_button.set_fixed_size(22, 22);
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clear_button.set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/delete.png"));
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clear_button.set_tooltip("Clear the console output");
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clear_button.on_click = [this](auto) {
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