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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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83 changed files with 444 additions and 957 deletions
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@ -124,8 +124,7 @@ int main(int argc, char* argv[])
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search_view.layout()->set_margins({ 4, 4, 4, 4 });
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auto& search_box = search_view.add<GUI::TextBox>();
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auto& search_list_view = search_view.add<GUI::ListView>();
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search_box.set_preferred_size(0, 20);
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search_box.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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search_box.set_fixed_height(20);
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search_box.set_placeholder("Search...");
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search_box.on_change = [&] {
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if (auto model = search_list_view.model()) {
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@ -138,8 +137,7 @@ int main(int argc, char* argv[])
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search_list_view.model()->update();
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tree_view.set_model(model);
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left_tab_bar.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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left_tab_bar.set_preferred_size(200, 500);
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left_tab_bar.set_fixed_width(200);
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auto& page_view = splitter.add<Web::OutOfProcessWebView>();
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