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LibGUI: Rewrite layout system in terms of min and max sizes

This patch removes size policies and preferred sizes, and replaces them
with min-size and max-size for each widget.

Box layout now works in 3 passes:

    1) Set all items (widgets/spacers) to their min-size
    2) Distribute remaining space evenly, respecting max-size
    3) Place widgets one after the other, adding spacing in between

I've also added convenience helpers for setting a fixed size (which is
the same as setting min-size and max-size to the same value.)

This significantly reduces the verbosity of widget layout and makes GML
a bit more pleasant to write, too. :^)
This commit is contained in:
Andreas Kling 2020-12-30 01:23:32 +01:00
parent b2bba5ce5c
commit 7dc5a3ead8
83 changed files with 444 additions and 957 deletions

View file

@ -99,13 +99,11 @@ int main(int argc, char** argv)
main_widget.set_layout<GUI::VerticalBoxLayout>();
auto& preview_widget = main_widget.add<ThemeEditor::PreviewWidget>(app->palette());
preview_widget.set_preferred_size(480, 360);
preview_widget.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
preview_widget.set_fixed_size(480, 360);
auto& horizontal_container = main_widget.add<GUI::Widget>();
horizontal_container.set_layout<GUI::HorizontalBoxLayout>();
horizontal_container.set_preferred_size(480, 20);
horizontal_container.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
horizontal_container.set_fixed_size(480, 20);
auto& combo_box = horizontal_container.add<GUI::ComboBox>();
auto& color_input = horizontal_container.add<GUI::ColorInput>();