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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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83 changed files with 444 additions and 957 deletions
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@ -99,13 +99,11 @@ int main(int argc, char** argv)
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main_widget.set_layout<GUI::VerticalBoxLayout>();
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auto& preview_widget = main_widget.add<ThemeEditor::PreviewWidget>(app->palette());
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preview_widget.set_preferred_size(480, 360);
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preview_widget.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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preview_widget.set_fixed_size(480, 360);
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auto& horizontal_container = main_widget.add<GUI::Widget>();
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horizontal_container.set_layout<GUI::HorizontalBoxLayout>();
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horizontal_container.set_preferred_size(480, 20);
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horizontal_container.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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horizontal_container.set_fixed_size(480, 20);
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auto& combo_box = horizontal_container.add<GUI::ComboBox>();
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auto& color_input = horizontal_container.add<GUI::ColorInput>();
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