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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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@ -68,8 +68,7 @@ int main([[maybe_unused]] int argc, [[maybe_unused]] char** argv, [[maybe_unused
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auto& button = main_widget.add<GUI::Button>();
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button.set_text("Good-bye");
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button.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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button.set_preferred_size(0, 20);
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button.set_fixed_height(20);
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button.on_click = [&](auto) {
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app->quit();
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};
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