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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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83 changed files with 444 additions and 957 deletions
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@ -138,15 +138,12 @@ FindInFilesWidget::FindInFilesWidget()
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auto& top_container = add<Widget>();
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top_container.set_layout<GUI::HorizontalBoxLayout>();
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top_container.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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top_container.set_preferred_size(0, 20);
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top_container.set_fixed_height(20);
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m_textbox = top_container.add<GUI::TextBox>();
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m_textbox->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fill);
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m_button = top_container.add<GUI::Button>("Find in files");
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m_button->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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m_button->set_preferred_size(100, 0);
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m_button->set_fixed_width(100);
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m_result_view = add<GUI::TableView>();
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