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LibGUI: Rewrite layout system in terms of min and max sizes

This patch removes size policies and preferred sizes, and replaces them
with min-size and max-size for each widget.

Box layout now works in 3 passes:

    1) Set all items (widgets/spacers) to their min-size
    2) Distribute remaining space evenly, respecting max-size
    3) Place widgets one after the other, adding spacing in between

I've also added convenience helpers for setting a fixed size (which is
the same as setting min-size and max-size to the same value.)

This significantly reduces the verbosity of widget layout and makes GML
a bit more pleasant to write, too. :^)
This commit is contained in:
Andreas Kling 2020-12-30 01:23:32 +01:00
parent b2bba5ce5c
commit 7dc5a3ead8
83 changed files with 444 additions and 957 deletions

View file

@ -128,8 +128,7 @@ int main(int argc, char** argv)
auto& tree_view = splitter.add<GUI::TreeView>();
tree_view.set_model(remote_process.object_graph_model());
tree_view.set_activates_on_selection(true);
tree_view.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
tree_view.set_preferred_size(286, 0);
tree_view.set_fixed_width(286);
auto& properties_tree_view = splitter.add<GUI::TreeView>();
properties_tree_view.set_editable(true);