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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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@ -509,9 +509,9 @@ void Field::set_field_size(size_t rows, size_t columns, size_t mine_count)
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m_rows = rows;
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m_columns = columns;
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m_mine_count = mine_count;
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set_preferred_size(frame_thickness() * 2 + m_columns * square_size(), frame_thickness() * 2 + m_rows * square_size());
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set_fixed_size(frame_thickness() * 2 + m_columns * square_size(), frame_thickness() * 2 + m_rows * square_size());
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reset();
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m_on_size_changed(preferred_size());
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m_on_size_changed(min_size());
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}
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void Field::set_single_chording(bool enabled)
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