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LibGUI: Rewrite layout system in terms of min and max sizes

This patch removes size policies and preferred sizes, and replaces them
with min-size and max-size for each widget.

Box layout now works in 3 passes:

    1) Set all items (widgets/spacers) to their min-size
    2) Distribute remaining space evenly, respecting max-size
    3) Place widgets one after the other, adding spacing in between

I've also added convenience helpers for setting a fixed size (which is
the same as setting min-size and max-size to the same value.)

This significantly reduces the verbosity of widget layout and makes GML
a bit more pleasant to write, too. :^)
This commit is contained in:
Andreas Kling 2020-12-30 01:23:32 +01:00
parent b2bba5ce5c
commit 7dc5a3ead8
83 changed files with 444 additions and 957 deletions

View file

@ -183,11 +183,14 @@ void Splitter::mousemove_event(MouseEvent& event)
new_second_resizee_size.set_primary_size_for_orientation(m_orientation, new_second_resizee_size.primary_size_for_orientation(m_orientation) + correction);
new_first_resizee_size.set_primary_size_for_orientation(m_orientation, new_first_resizee_size.primary_size_for_orientation(m_orientation) - correction);
}
m_first_resizee->set_preferred_size(new_first_resizee_size);
m_second_resizee->set_preferred_size(new_second_resizee_size);
m_first_resizee->set_size_policy(m_orientation, SizePolicy::Fixed);
m_second_resizee->set_size_policy(m_orientation, SizePolicy::Fill);
if (m_orientation == Orientation::Horizontal) {
m_first_resizee->set_fixed_width(new_first_resizee_size.width());
m_second_resizee->set_fixed_width(-1);
} else {
m_first_resizee->set_fixed_height(new_first_resizee_size.height());
m_second_resizee->set_fixed_height(-1);
}
invalidate_layout();
}