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LibGUI: Rewrite layout system in terms of min and max sizes
This patch removes size policies and preferred sizes, and replaces them with min-size and max-size for each widget. Box layout now works in 3 passes: 1) Set all items (widgets/spacers) to their min-size 2) Distribute remaining space evenly, respecting max-size 3) Place widgets one after the other, adding spacing in between I've also added convenience helpers for setting a fixed size (which is the same as setting min-size and max-size to the same value.) This significantly reduces the verbosity of widget layout and makes GML a bit more pleasant to write, too. :^)
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83 changed files with 444 additions and 957 deletions
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@ -72,18 +72,15 @@ void ToolBarContainer::recompute_preferred_size()
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if (!toolbar.is_visible())
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continue;
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++visible_toolbar_count;
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if (m_orientation == Gfx::Orientation::Horizontal)
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preferred_size += toolbar.preferred_size().height();
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else
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preferred_size += toolbar.preferred_size().width();
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preferred_size += toolbar.min_size().secondary_size_for_orientation(m_orientation);
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}
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preferred_size += (visible_toolbar_count - 1) * 2;
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if (m_orientation == Gfx::Orientation::Horizontal)
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set_preferred_size(0, preferred_size);
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set_fixed_height(preferred_size);
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else
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set_preferred_size(preferred_size, 0);
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set_fixed_width(preferred_size);
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}
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ToolBarContainer::ToolBarContainer(Gfx::Orientation orientation)
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@ -95,11 +92,6 @@ ToolBarContainer::ToolBarContainer(Gfx::Orientation orientation)
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set_frame_shape(Gfx::FrameShape::Box);
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set_frame_shadow(Gfx::FrameShadow::Sunken);
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if (m_orientation == Gfx::Orientation::Horizontal)
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set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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else
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set_size_policy(SizePolicy::Fixed, SizePolicy::Fill);
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auto& layout = set_layout<VerticalBoxLayout>();
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layout.set_spacing(2);
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layout.set_margins({ 2, 2, 2, 2 });
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