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Piano: Use a real transport in the TrackManager

This is technically only a stepping stone but needed to happen at some
point anyways. Now, there's no more integer time stored in Piano's
legacy datastructures directly.
This commit is contained in:
kleines Filmröllchen 2022-05-13 23:32:44 +02:00 committed by Linus Groh
parent 37b340a698
commit 7e04560af4
6 changed files with 29 additions and 28 deletions

View file

@ -16,29 +16,26 @@
#include <LibDSP/Music.h>
#include <math.h>
Track::Track(u32 const& time)
: m_time(time)
, m_temporary_transport(make_ref_counted<LibDSP::Transport>(120, 4))
, m_delay(make_ref_counted<LibDSP::Effects::Delay>(m_temporary_transport))
, m_synth(make_ref_counted<LibDSP::Synthesizers::Classic>(m_temporary_transport))
Track::Track(NonnullRefPtr<LibDSP::Transport> transport)
: m_transport(move(transport))
, m_delay(make_ref_counted<LibDSP::Effects::Delay>(m_transport))
, m_synth(make_ref_counted<LibDSP::Synthesizers::Classic>(m_transport))
{
set_volume(volume_max);
}
void Track::fill_sample(Sample& sample)
{
m_temporary_transport->set_time(m_time);
auto playing_notes = LibDSP::RollNotes {};
for (size_t i = 0; i < note_count; ++i) {
auto& notes_at_pitch = m_roll_notes[i];
for (auto& note : notes_at_pitch) {
if (note.is_playing(m_time))
if (note.is_playing(m_transport->time()))
playing_notes.set(i, note);
}
auto& key_at_pitch = m_keyboard_notes[i];
if (key_at_pitch.has_value() && key_at_pitch.value().is_playing(m_time))
if (key_at_pitch.has_value() && key_at_pitch.value().is_playing(m_transport->time()))
playing_notes.set(i, key_at_pitch.value());
// No need to keep non-playing keyboard notes around.
else
@ -70,7 +67,7 @@ void Track::reset()
void Track::sync_roll(int note)
{
auto it = m_roll_notes[note].find_if([&](auto& roll_note) { return roll_note.off_sample > m_time; });
auto it = m_roll_notes[note].find_if([&](auto& roll_note) { return roll_note.off_sample > m_transport->time(); });
if (it.is_end())
m_roll_iterators[note] = m_roll_notes[note].begin();
else
@ -115,15 +112,15 @@ void Track::set_keyboard_note(int note, Switch state)
// If the note is playing, we need to start releasing it, otherwise just delete
if (auto& maybe_roll_note = m_keyboard_notes[note]; maybe_roll_note.has_value()) {
auto& roll_note = maybe_roll_note.value();
if (roll_note.is_playing(m_time))
roll_note.off_sample = m_time;
if (roll_note.is_playing(m_transport->time()))
roll_note.off_sample = m_transport->time();
else
m_keyboard_notes[note] = {};
}
} else
// FIXME: The end time needs to be far in the future.
m_keyboard_notes[note]
= RollNote { m_time, m_time + static_cast<u32>(sample_rate) * 10'000, static_cast<u8>(note), 0 };
= RollNote { m_transport->time(), m_transport->time() + static_cast<u32>(sample_rate) * 10'000, static_cast<u8>(note), 0 };
}
void Track::set_volume(int volume)