1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 04:48:14 +00:00

LibWeb: Make TextEncoder GC-allocated

This commit is contained in:
Andreas Kling 2022-09-04 10:56:37 +02:00
parent 57db2529cf
commit 7e508456a0
4 changed files with 25 additions and 21 deletions

View file

@ -8,15 +8,26 @@
#include <LibJS/Runtime/TypedArray.h>
#include <LibWeb/Bindings/Wrapper.h>
#include <LibWeb/Encoding/TextEncoder.h>
#include <LibWeb/HTML/Window.h>
namespace Web::Encoding {
JS::NonnullGCPtr<TextEncoder> TextEncoder::create_with_global_object(HTML::Window& window)
{
return *window.heap().allocate<TextEncoder>(window.realm(), window);
}
TextEncoder::TextEncoder(HTML::Window& window)
: PlatformObject(window.realm())
{
set_prototype(&window.cached_web_prototype("TextEncoder"));
}
TextEncoder::~TextEncoder() = default;
// https://encoding.spec.whatwg.org/#dom-textencoder-encode
JS::Uint8Array* TextEncoder::encode(String const& input) const
{
auto& vm = wrapper()->vm();
auto& realm = *vm.current_realm();
// NOTE: The AK::String returned from PrimitiveString::string() is always UTF-8, regardless of the internal string type, so most of these steps are no-ops.
// 1. Convert input to an I/O queue of scalar values.
@ -29,8 +40,8 @@ JS::Uint8Array* TextEncoder::encode(String const& input) const
auto byte_buffer = input.to_byte_buffer();
auto array_length = byte_buffer.size();
auto* array_buffer = JS::ArrayBuffer::create(realm, move(byte_buffer));
return JS::Uint8Array::create(realm, array_length, *array_buffer);
auto* array_buffer = JS::ArrayBuffer::create(realm(), move(byte_buffer));
return JS::Uint8Array::create(realm(), array_length, *array_buffer);
}
// https://encoding.spec.whatwg.org/#dom-textencoder-encoding