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Make a SharedGraphics directory for classes shared between Kernel and LibGUI.
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31 changed files with 49 additions and 41 deletions
47
SharedGraphics/Point.h
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47
SharedGraphics/Point.h
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#pragma once
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class Rect;
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struct GUI_Point;
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class Point {
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public:
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Point() { }
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Point(int x, int y) : m_x(x) , m_y(y) { }
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Point(const GUI_Point&);
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int x() const { return m_x; }
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int y() const { return m_y; }
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void set_x(int x) { m_x = x; }
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void set_y(int y) { m_y = y; }
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void move_by(int dx, int dy)
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{
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m_x += dx;
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m_y += dy;
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}
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void move_by(const Point& delta)
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{
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move_by(delta.x(), delta.y());
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}
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void constrain(const Rect&);
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bool operator==(const Point& other) const
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{
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return m_x == other.m_x
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&& m_y == other.m_y;
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}
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bool operator!=(const Point& other) const
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{
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return !(*this == other);
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}
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operator GUI_Point() const;
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private:
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int m_x { 0 };
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int m_y { 0 };
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};
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