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LibGL: Implement glFogfv
This currently just sets the fog colour in the rasterizer.
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@ -33,6 +33,12 @@ struct RasterizerOptions {
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float depth_max { 1 };
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GLenum depth_func { GL_LESS };
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GLenum polygon_mode { GL_FILL };
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FloatVector4 fog_color {
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0.0f,
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0.0f,
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0.0f,
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0.0f,
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};
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};
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class SoftwareRasterizer final {
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