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Userland: static vs non-static constexpr variables
Problem: - `static` variables consume memory and sometimes are less optimizable. - `static const` variables can be `constexpr`, usually. - `static` function-local variables require an initialization check every time the function is run. Solution: - If a global `static` variable is only used in a single function then move it into the function and make it non-`static` and `constexpr`. - Make all global `static` variables `constexpr` instead of `const`. - Change function-local `static const[expr]` variables to be just `constexpr`.
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38 changed files with 192 additions and 184 deletions
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@ -14,8 +14,8 @@ class Game final : public GUI::Widget {
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C_OBJECT(Game);
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public:
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static const int game_width = 480;
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static const int game_height = 500;
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static constexpr int game_width = 480;
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static constexpr int game_height = 500;
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virtual ~Game() override;
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