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Userland: static vs non-static constexpr variables
Problem: - `static` variables consume memory and sometimes are less optimizable. - `static const` variables can be `constexpr`, usually. - `static` function-local variables require an initialization check every time the function is run. Solution: - If a global `static` variable is only used in a single function then move it into the function and make it non-`static` and `constexpr`. - Make all global `static` variables `constexpr` instead of `const`. - Change function-local `static const[expr]` variables to be just `constexpr`.
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38 changed files with 192 additions and 184 deletions
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@ -634,7 +634,7 @@ void Compositor::flip_buffers()
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void Compositor::run_animations(Gfx::DisjointRectSet& flush_rects)
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{
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static const int minimize_animation_steps = 10;
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constexpr int minimize_animation_steps = 10;
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auto& painter = *m_back_painter;
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Gfx::PainterStateSaver saver(painter);
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painter.set_draw_op(Gfx::Painter::DrawOp::Invert);
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