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PixelPaint: Use ErrorOr<T> for Image and Layer creation helpers
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parent
9268ed9605
commit
801d46d02c
7 changed files with 76 additions and 113 deletions
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@ -16,12 +16,12 @@
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namespace PixelPaint {
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Result<void, String> ProjectLoader::try_load_from_fd_and_close(int fd, StringView path)
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ErrorOr<void> ProjectLoader::try_load_from_fd_and_close(int fd, StringView path)
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{
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auto file = Core::File::construct();
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file->open(fd, Core::OpenMode::ReadOnly, Core::File::ShouldCloseFileDescriptor::No);
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if (file->has_error())
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return String { file->error_string() };
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return Error::from_errno(file->error());
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auto contents = file->read_all();
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@ -29,18 +29,11 @@ Result<void, String> ProjectLoader::try_load_from_fd_and_close(int fd, StringVie
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if (!json_or_error.has_value()) {
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m_is_raw_image = true;
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auto file_or_error = MappedFile::map_from_fd_and_close(fd, path);
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if (file_or_error.is_error())
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return String::formatted("Unable to mmap file {}", file_or_error.error());
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auto mapped_file = TRY(MappedFile::map_from_fd_and_close(fd, path));
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auto& mapped_file = *file_or_error.value();
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// FIXME: Find a way to avoid the memory copy here.
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auto bitmap = Image::try_decode_bitmap(mapped_file.bytes());
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if (!bitmap)
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return String { "Unable to decode image"sv };
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auto image = Image::try_create_from_bitmap(bitmap.release_nonnull());
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if (!image)
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return String { "Unable to allocate Image"sv };
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auto bitmap = TRY(Image::try_decode_bitmap(mapped_file->bytes()));
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auto image = TRY(Image::try_create_from_bitmap(move(bitmap)));
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image->set_path(path);
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m_image = image;
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@ -49,12 +42,8 @@ Result<void, String> ProjectLoader::try_load_from_fd_and_close(int fd, StringVie
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close(fd);
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auto& json = json_or_error.value().as_object();
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auto image_or_error = Image::try_create_from_pixel_paint_json(json);
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auto image = TRY(Image::try_create_from_pixel_paint_json(json));
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if (image_or_error.is_error())
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return image_or_error.release_error();
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auto image = image_or_error.release_value();
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image->set_path(path);
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if (json.has("guides"))
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