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LibGUI: Standardize automatic scrolling in TextEditor+GlyphMapWidget
Both widgets now make use of their base class's scrolling timer and now always accept drag selection updates on mousemove_event(). This guarantees much snappier feeling selections when actively moving the mouse.
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4 changed files with 45 additions and 30 deletions
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@ -8,7 +8,6 @@
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#pragma once
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#include <LibCore/Timer.h>
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#include <LibGUI/AbstractScrollableWidget.h>
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#include <LibGUI/TextRange.h>
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#include <LibGfx/Font/BitmapFont.h>
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@ -92,6 +91,9 @@ private:
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virtual void resize_event(ResizeEvent&) override;
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virtual void did_change_font() override;
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virtual void context_menu_event(ContextMenuEvent&) override;
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virtual void enter_event(Core::Event&) override;
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virtual void leave_event(Core::Event&) override;
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virtual void automatic_scrolling_timer_did_fire() override;
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virtual Optional<UISize> calculated_min_size() const override;
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Gfx::IntRect get_outer_rect(int glyph) const;
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@ -115,7 +117,6 @@ private:
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bool m_show_system_emoji { false };
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HashTable<u32> m_modified_glyphs;
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Unicode::CodePointRange m_active_range { 0x0000, 0x10FFFF };
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RefPtr<Core::Timer> m_automatic_selection_scroll_timer;
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Gfx::IntPoint m_last_mousemove_position;
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};
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