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Userland: Replace manual checking by using GUI::InputType::NonemptyText
Do this where we were already checking if the input was empty after the InputBox was submitted. Those places gain interactive input validation. :^)
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9 changed files with 13 additions and 14 deletions
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@ -243,7 +243,7 @@ ErrorOr<void> MainWidget::create_actions()
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m_go_to_glyph_action = GUI::Action::create("&Go to Glyph...", { Mod_Ctrl, Key_G }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-to.png"sv)), [&](auto&) {
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DeprecatedString input;
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if (GUI::InputBox::show(window(), input, "Hexadecimal:"sv, "Go to glyph"sv) == GUI::InputBox::ExecResult::OK && !input.is_empty()) {
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if (GUI::InputBox::show(window(), input, "Hexadecimal:"sv, "Go to glyph"sv, {}, GUI::InputType::NonemptyText) == GUI::InputBox::ExecResult::OK) {
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auto maybe_code_point = AK::StringUtils::convert_to_uint_from_hex(input);
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if (!maybe_code_point.has_value())
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return;
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