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Games: Use new format functions.
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56cf272ed5
commit
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3 changed files with 8 additions and 7 deletions
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@ -45,7 +45,7 @@ SnakeGame::SnakeGame()
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auto config = Core::ConfigFile::get_for_app("Snake");
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m_high_score = config->read_num_entry("Snake", "HighScore", 0);
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m_high_score_text = String::format("Best: %u", m_high_score);
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m_high_score_text = String::formatted("Best: {}", m_high_score);
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}
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SnakeGame::~SnakeGame()
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@ -146,10 +146,10 @@ void SnakeGame::timer_event(Core::TimerEvent&)
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if (m_head == m_fruit) {
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++m_length;
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++m_score;
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m_score_text = String::format("Score: %u", m_score);
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m_score_text = String::formatted("Score: {}", m_score);
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if (m_score > m_high_score) {
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m_high_score = m_score;
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m_high_score_text = String::format("Best: %u", m_high_score);
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m_high_score_text = String::formatted("Best: {}", m_high_score);
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update(high_score_rect());
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auto config = Core::ConfigFile::get_for_app("Snake");
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config->write_num_entry("Snake", "HighScore", m_high_score);
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