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LibJS: Make get_function_realm() actually return a Realm
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3 changed files with 9 additions and 7 deletions
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@ -109,7 +109,7 @@ FunctionObject* species_constructor(GlobalObject& global_object, Object const& o
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}
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// 7.3.24 GetFunctionRealm ( obj ), https://tc39.es/ecma262/#sec-getfunctionrealm
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GlobalObject* get_function_realm(GlobalObject& global_object, FunctionObject const& function)
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Realm* get_function_realm(GlobalObject& global_object, FunctionObject const& function)
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{
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auto& vm = global_object.vm();
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@ -118,7 +118,7 @@ GlobalObject* get_function_realm(GlobalObject& global_object, FunctionObject con
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// 2. If obj has a [[Realm]] internal slot, then
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if (function.realm()) {
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// a. Return obj.[[Realm]].
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return &function.global_object();
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return function.realm();
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}
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// 3. If obj is a bound function exotic object, then
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@ -151,7 +151,7 @@ GlobalObject* get_function_realm(GlobalObject& global_object, FunctionObject con
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}
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// 5. Return the current Realm Record.
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return &global_object;
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return vm.current_realm();
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}
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// 10.1.6.2 IsCompatiblePropertyDescriptor ( Extensible, Desc, Current ), https://tc39.es/ecma262/#sec-iscompatiblepropertydescriptor
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@ -320,7 +320,7 @@ Object* get_prototype_from_constructor(GlobalObject& global_object, FunctionObje
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auto* realm = get_function_realm(global_object, constructor);
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if (vm.exception())
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return nullptr;
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prototype = (realm->*intrinsic_default_prototype)();
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prototype = (realm->global_object().*intrinsic_default_prototype)();
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}
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return &prototype.as_object();
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}
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