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LibGUI: Add InputType enum to allow creating a password InputBox dialog
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parent
5745e8e18c
commit
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2 changed files with 22 additions and 9 deletions
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@ -15,23 +15,23 @@
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namespace GUI {
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InputBox::InputBox(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder)
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InputBox::InputBox(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder, InputType input_type)
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: Dialog(parent_window)
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, m_text_value(text_value)
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, m_prompt(prompt)
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, m_placeholder(placeholder)
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{
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set_title(title);
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build();
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build(input_type);
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}
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InputBox::~InputBox()
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{
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}
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int InputBox::show(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder)
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int InputBox::show(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder, InputType input_type)
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{
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auto box = InputBox::construct(parent_window, text_value, prompt, title, placeholder);
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auto box = InputBox::construct(parent_window, text_value, prompt, title, placeholder, input_type);
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box->set_resizable(false);
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if (parent_window)
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box->set_icon(parent_window->icon());
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@ -40,7 +40,7 @@ int InputBox::show(Window* parent_window, String& text_value, StringView const&
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return result;
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}
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void InputBox::build()
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void InputBox::build(InputType input_type)
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{
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auto& widget = set_main_widget<Widget>();
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@ -62,7 +62,15 @@ void InputBox::build()
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auto& label = label_editor_container.add<Label>(m_prompt);
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label.set_fixed_size(text_width, 16);
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m_text_editor = label_editor_container.add<TextBox>();
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switch (input_type) {
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case InputType::Text:
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m_text_editor = label_editor_container.add<TextBox>();
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break;
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case InputType::Password:
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m_text_editor = label_editor_container.add<PasswordBox>();
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break;
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}
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m_text_editor->set_fixed_height(19);
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m_text_editor->set_text(m_text_value);
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