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LibGUI: Add InputType enum to allow creating a password InputBox dialog

This commit is contained in:
Tom 2021-07-24 22:59:39 -06:00 committed by Ali Mohammad Pur
parent 5745e8e18c
commit 81c183e06a
2 changed files with 22 additions and 9 deletions

View file

@ -15,23 +15,23 @@
namespace GUI {
InputBox::InputBox(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder)
InputBox::InputBox(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder, InputType input_type)
: Dialog(parent_window)
, m_text_value(text_value)
, m_prompt(prompt)
, m_placeholder(placeholder)
{
set_title(title);
build();
build(input_type);
}
InputBox::~InputBox()
{
}
int InputBox::show(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder)
int InputBox::show(Window* parent_window, String& text_value, StringView const& prompt, StringView const& title, StringView const& placeholder, InputType input_type)
{
auto box = InputBox::construct(parent_window, text_value, prompt, title, placeholder);
auto box = InputBox::construct(parent_window, text_value, prompt, title, placeholder, input_type);
box->set_resizable(false);
if (parent_window)
box->set_icon(parent_window->icon());
@ -40,7 +40,7 @@ int InputBox::show(Window* parent_window, String& text_value, StringView const&
return result;
}
void InputBox::build()
void InputBox::build(InputType input_type)
{
auto& widget = set_main_widget<Widget>();
@ -62,7 +62,15 @@ void InputBox::build()
auto& label = label_editor_container.add<Label>(m_prompt);
label.set_fixed_size(text_width, 16);
m_text_editor = label_editor_container.add<TextBox>();
switch (input_type) {
case InputType::Text:
m_text_editor = label_editor_container.add<TextBox>();
break;
case InputType::Password:
m_text_editor = label_editor_container.add<PasswordBox>();
break;
}
m_text_editor->set_fixed_height(19);
m_text_editor->set_text(m_text_value);