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LibWeb: Let HTML::EventLoop drive animation frame callbacks
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3 changed files with 36 additions and 6 deletions
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@ -9,7 +9,9 @@
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#include <LibJS/Runtime/VM.h>
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#include <LibWeb/Bindings/MainThreadVM.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Window.h>
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#include <LibWeb/HTML/EventLoop/EventLoop.h>
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#include <LibWeb/HighResolutionTime/Performance.h>
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namespace Web::HTML {
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@ -127,10 +129,21 @@ void EventLoop::process()
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// FIXME: 1. Let docs be all Document objects whose relevant agent's event loop is this event loop, sorted arbitrarily except that the following conditions must be met:
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// - Any Document B whose browsing context's container document is A must be listed after A in the list.
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// - If there are two documents A and B whose browsing contexts are both child browsing contexts whose container documents are another Document C, then the order of A and B in the list must match the shadow-including tree order of their respective browsing context containers in C's node tree.
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// FIXME: NOTE: The sort order specified above is missing here!
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NonnullRefPtrVector<DOM::Document> docs = documents_in_this_event_loop();
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auto for_each_fully_active_document_in_docs = [&](auto&& callback) {
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for (auto& document : docs) {
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if (document.is_fully_active())
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callback(document);
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}
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};
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// FIXME: 2. Rendering opportunities: Remove from docs all Document objects whose browsing context do not have a rendering opportunity.
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// FIXME: 3. If docs is not empty, then set hasARenderingOpportunity to true.
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// 3. If docs is not empty, then set hasARenderingOpportunity to true.
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if (!docs.is_empty())
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has_a_rendering_opportunity = true;
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// FIXME: 4. Unnecessary rendering: Remove from docs all Document objects which meet both of the following conditions:
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// - The user agent believes that updating the rendering of the Document's browsing context would have no visible effect, and
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@ -153,6 +166,9 @@ void EventLoop::process()
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// FIXME: 12. For each fully active Document in docs, if the user agent detects that the backing storage associated with a CanvasRenderingContext2D or an OffscreenCanvasRenderingContext2D, context, has been lost, then it must run the context lost steps for each such context:
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// FIXME: 13. For each fully active Document in docs, run the animation frame callbacks for that Document, passing in now as the timestamp.
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for_each_fully_active_document_in_docs([&](DOM::Document& document) {
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run_animation_frame_callbacks(document, document.window().performance().now());
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});
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// FIXME: 14. For each fully active Document in docs, run the update intersection observations steps for that Document, passing in now as the timestamp. [INTERSECTIONOBSERVER]
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