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AudioServer: Remove any pending mixer queues whose client disconnected
We were pumping the sound device full of silence even after the last audio client disconnected.
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1 changed files with 2 additions and 0 deletions
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@ -49,6 +49,8 @@ void ASMixer::mix()
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continue;
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continue;
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}
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}
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active_mix_queues.remove_all_matching([&](auto& entry) { return !entry->client(); });
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ASample mixed_buffer[1024];
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ASample mixed_buffer[1024];
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auto mixed_buffer_length = (int)(sizeof(mixed_buffer) / sizeof(ASample));
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auto mixed_buffer_length = (int)(sizeof(mixed_buffer) / sizeof(ASample));
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