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WindowServer: Make Menus the input window when showing them

This solves a problem where windows don't receive a WindowInputLeft
event when popup menus are opened. This prevented ComboBox being
closed when right clicking the application on the task bar.
This commit is contained in:
Tom 2020-07-15 10:13:13 -06:00 committed by Andreas Kling
parent 59596ff816
commit 8286e72187
8 changed files with 125 additions and 62 deletions

View file

@ -210,17 +210,13 @@ void WindowManager::move_to_front_and_make_active(Window& window)
bool make_active = true;
if (window.is_accessory()) {
if (auto* parent = window.parent_window()) {
do_move_to_front(*parent, true, false);
make_active = false;
auto* parent = window.parent_window();
do_move_to_front(*parent, true, false);
make_active = false;
for (auto& accessory_window : parent->accessory_windows()) {
if (accessory_window && accessory_window.ptr() != &window)
do_move_to_front(*accessory_window, false, false);
}
} else {
// If accessory window was unparented, convert to a regular window
window.set_accessory(false);
for (auto& accessory_window : parent->accessory_windows()) {
if (accessory_window && accessory_window.ptr() != &window)
do_move_to_front(*accessory_window, false, false);
}
}
@ -258,7 +254,7 @@ void WindowManager::remove_window(Window& window)
window.invalidate();
m_windows_in_order.remove(&window);
if (window.is_active())
pick_new_active_window(window);
pick_new_active_window(&window);
if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
m_switcher.refresh();
@ -376,7 +372,7 @@ void WindowManager::notify_minimization_state_changed(Window& window)
window.client()->post_message(Messages::WindowClient::WindowStateChanged(window.window_id(), window.is_minimized(), window.is_occluded()));
if (window.is_active() && window.is_minimized())
pick_new_active_window(window);
pick_new_active_window(&window);
}
void WindowManager::notify_occlusion_state_changed(Window& window)
@ -390,18 +386,24 @@ void WindowManager::notify_progress_changed(Window& window)
tell_wm_listeners_window_state_changed(window);
}
void WindowManager::pick_new_active_window(Window& previous_active)
bool WindowManager::pick_new_active_window(Window* previous_active)
{
bool new_window_picked = false;
Window* first_candidate = nullptr;
for_each_visible_window_of_type_from_front_to_back(WindowType::Normal, [&](Window& candidate) {
if (!candidate.is_accessory_of(previous_active)) {
first_candidate = &candidate;
if ((!previous_active && !candidate.is_accessory()) || (previous_active && !candidate.is_accessory_of(*previous_active))) {
set_active_window(&candidate);
new_window_picked = true;
return IterationDecision::Break;
}
return IterationDecision::Break;
return IterationDecision::Continue;
});
if (!new_window_picked)
set_active_window(nullptr);
if (!new_window_picked) {
set_active_window(first_candidate);
new_window_picked = first_candidate != nullptr;
}
return new_window_picked;
}
void WindowManager::start_window_move(Window& window, const MouseEvent& event)
@ -1095,14 +1097,7 @@ bool WindowManager::is_active_window_or_accessory(Window& window) const
if (!window.is_accessory())
return false;
auto* parent = window.parent_window();
if (!parent) {
// If accessory window was unparented, convert to a regular window
window.set_accessory(false);
return false;
}
return m_active_window == parent;
return m_active_window == window.parent_window();
}
static bool window_type_can_become_active(WindowType type)
@ -1110,6 +1105,38 @@ static bool window_type_can_become_active(WindowType type)
return type == WindowType::Normal || type == WindowType::Desktop;
}
void WindowManager::restore_active_input_window(Window* window)
{
// If the previous active input window is gone, fall back to the
// current active window
if (!window)
window = active_window();
// If the current active window is also gone, pick some other window
if (!window && pick_new_active_window(nullptr))
return;
set_active_input_window(window);
}
Window* WindowManager::set_active_input_window(Window* window)
{
if (window == m_active_input_window)
return window;
Window* previous_input_window = m_active_input_window;
if (previous_input_window)
Core::EventLoop::current().post_event(*previous_input_window, make<Event>(Event::WindowInputLeft));
if (window) {
m_active_input_window = window->make_weak_ptr();
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowInputEntered));
} else {
m_active_input_window = nullptr;
}
return previous_input_window;
}
void WindowManager::set_active_window(Window* window, bool make_input)
{
if (window && window->is_blocked_by_modal_window())
@ -1118,32 +1145,16 @@ void WindowManager::set_active_window(Window* window, bool make_input)
if (window && !window_type_can_become_active(window->type()))
return;
if (make_input) {
auto* new_active_input_window = window;
if (window && window->is_accessory()) {
if (auto* parent = window->parent_window()) {
// The parent of an accessory window is always the active
// window, but input is routed to the accessory window
window = parent;
} else {
// If accessory window was unparented, convert to a regular window
window->set_accessory(false);
}
}
if (new_active_input_window != m_active_input_window) {
if (m_active_input_window)
Core::EventLoop::current().post_event(*m_active_input_window, make<Event>(Event::WindowInputLeft));
if (new_active_input_window) {
m_active_input_window = new_active_input_window->make_weak_ptr();
Core::EventLoop::current().post_event(*new_active_input_window, make<Event>(Event::WindowInputEntered));
} else {
m_active_input_window = nullptr;
}
}
auto* new_active_input_window = window;
if (window && window->is_accessory()) {
// The parent of an accessory window is always the active
// window, but input is routed to the accessory window
window = window->parent_window();
}
if (make_input)
set_active_input_window(new_active_input_window);
if (window == m_active_window)
return;