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LibGfx: Remove try_ prefix from bitmap creation functions

Those don't have any non-try counterpart, so we might as well just omit
it.
This commit is contained in:
Tim Schumacher 2023-01-20 20:06:05 +01:00 committed by Linus Groh
parent 1971bff314
commit 82a152b696
186 changed files with 598 additions and 598 deletions

View file

@ -10,7 +10,7 @@
static NonnullOwnPtr<GL::GLContext> create_testing_context()
{
auto bitmap = MUST(Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { 1, 1 }));
auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { 1, 1 }));
auto context = MUST(GL::create_context(*bitmap));
GL::make_context_current(context);
return context;

View file

@ -23,7 +23,7 @@
static NonnullOwnPtr<GL::GLContext> create_testing_context(int width, int height)
{
auto bitmap = MUST(Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { width, height }));
auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { width, height }));
auto context = MUST(GL::create_context(*bitmap));
GL::make_context_current(context);
return context;
@ -41,7 +41,7 @@ static void expect_bitmap_equals_reference(Gfx::Bitmap const& bitmap, StringView
}
auto reference_image_path = DeprecatedString::formatted(REFERENCE_IMAGE_DIR "/{}", reference_filename);
auto reference_bitmap = MUST(Gfx::Bitmap::try_load_from_file(reference_image_path));
auto reference_bitmap = MUST(Gfx::Bitmap::load_from_file(reference_image_path));
EXPECT_EQ(reference_bitmap->visually_equals(bitmap), true);
}

View file

@ -14,7 +14,7 @@
static NonnullOwnPtr<GL::GLContext> create_testing_context(int width, int height)
{
auto bitmap = MUST(Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { width, height }));
auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { width, height }));
auto context = MUST(GL::create_context(*bitmap));
GL::make_context_current(context);

View file

@ -25,7 +25,7 @@ BENCHMARK_CASE(diagonal_lines)
int const run_count = 50;
int const bitmap_size = 2000;
auto bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { bitmap_size, bitmap_size }).release_value_but_fixme_should_propagate_errors();
auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { bitmap_size, bitmap_size }).release_value_but_fixme_should_propagate_errors();
Gfx::Painter painter(bitmap);
for (int run = 0; run < run_count; run++) {
@ -41,7 +41,7 @@ BENCHMARK_CASE(fill)
int const run_count = 1000;
int const bitmap_size = 2000;
auto bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { bitmap_size, bitmap_size }).release_value_but_fixme_should_propagate_errors();
auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { bitmap_size, bitmap_size }).release_value_but_fixme_should_propagate_errors();
Gfx::Painter painter(bitmap);
for (int run = 0; run < run_count; run++) {
@ -54,7 +54,7 @@ BENCHMARK_CASE(fill_with_gradient)
int const run_count = 50;
int const bitmap_size = 2000;
auto bitmap = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, { bitmap_size, bitmap_size }).release_value_but_fixme_should_propagate_errors();
auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { bitmap_size, bitmap_size }).release_value_but_fixme_should_propagate_errors();
Gfx::Painter painter(bitmap);
for (int run = 0; run < run_count; run++) {