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LibGfx: Remove try_ prefix from bitmap creation functions

Those don't have any non-try counterpart, so we might as well just omit
it.
This commit is contained in:
Tim Schumacher 2023-01-20 20:06:05 +01:00 committed by Linus Groh
parent 1971bff314
commit 82a152b696
186 changed files with 598 additions and 598 deletions

View file

@ -37,7 +37,7 @@ CharacterMapWidget::CharacterMapWidget()
m_statusbar = find_descendant_of_type_named<GUI::Statusbar>("statusbar");
m_unicode_block_listview = find_descendant_of_type_named<GUI::ListView>("unicode_block_listview");
m_choose_font_action = GUI::Action::create("Choose Font...", Gfx::Bitmap::try_load_from_file("/res/icons/16x16/app-font-editor.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_choose_font_action = GUI::Action::create("Choose Font...", Gfx::Bitmap::load_from_file("/res/icons/16x16/app-font-editor.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
auto font_picker = GUI::FontPicker::construct(window(), &font(), false);
if (font_picker->exec() == GUI::Dialog::ExecResult::OK) {
auto& font = *font_picker->font();
@ -58,17 +58,17 @@ CharacterMapWidget::CharacterMapWidget()
});
m_copy_selection_action->set_status_tip("Copy the highlighted characters to the clipboard");
m_previous_glyph_action = GUI::Action::create("Previous character", { Mod_Alt, Key_Left }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-back.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_previous_glyph_action = GUI::Action::create("Previous character", { Mod_Alt, Key_Left }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_glyph_map->select_previous_existing_glyph();
});
m_previous_glyph_action->set_status_tip("Seek the previous visible glyph");
m_next_glyph_action = GUI::Action::create("&Next Glyph", { Mod_Alt, Key_Right }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-forward.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_next_glyph_action = GUI::Action::create("&Next Glyph", { Mod_Alt, Key_Right }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_glyph_map->select_next_existing_glyph();
});
m_next_glyph_action->set_status_tip("Seek the next visible glyph");
m_go_to_glyph_action = GUI::Action::create("Go to glyph...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-to.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_go_to_glyph_action = GUI::Action::create("Go to glyph...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-to.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
DeprecatedString input;
if (GUI::InputBox::show(window(), input, "Hexadecimal:"sv, "Go to glyph"sv) == GUI::InputBox::ExecResult::OK && !input.is_empty()) {
auto maybe_code_point = AK::StringUtils::convert_to_uint_from_hex(input);
@ -83,7 +83,7 @@ CharacterMapWidget::CharacterMapWidget()
});
m_go_to_glyph_action->set_status_tip("Go to the specified code point");
m_find_glyphs_action = GUI::Action::create("&Find glyphs...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/find.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
m_find_glyphs_action = GUI::Action::create("&Find glyphs...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::load_from_file("/res/icons/16x16/find.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
if (m_find_window.is_null()) {
m_find_window = GUI::Window::construct(window());
auto search_widget = m_find_window->set_main_widget<CharacterSearchWidget>().release_value_but_fixme_should_propagate_errors();