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LibGfx: Remove try_
prefix from bitmap creation functions
Those don't have any non-try counterpart, so we might as well just omit it.
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parent
1971bff314
commit
82a152b696
186 changed files with 598 additions and 598 deletions
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@ -69,24 +69,24 @@ ErrorOr<void> PresenterWidget::initialize_menubar()
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})));
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auto presentation_menu = TRY(window->try_add_menu("&Presentation"));
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m_next_slide_action = GUI::Action::create("&Next", { KeyCode::Key_Right }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-forward.png"sv)), [this](auto&) {
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m_next_slide_action = GUI::Action::create("&Next", { KeyCode::Key_Right }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"sv)), [this](auto&) {
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if (m_current_presentation) {
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m_current_presentation->next_frame();
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update_web_view();
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update_slides_actions();
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}
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});
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m_previous_slide_action = GUI::Action::create("&Previous", { KeyCode::Key_Left }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-back.png"sv)), [this](auto&) {
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m_previous_slide_action = GUI::Action::create("&Previous", { KeyCode::Key_Left }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"sv)), [this](auto&) {
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if (m_current_presentation) {
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m_current_presentation->previous_frame();
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update_web_view();
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update_slides_actions();
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}
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});
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m_full_screen_action = GUI::Action::create("&Full Screen", { KeyModifier::Mod_Shift, KeyCode::Key_F5 }, { KeyCode::Key_F11 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/fullscreen.png"sv)), [this](auto&) {
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m_full_screen_action = GUI::Action::create("&Full Screen", { KeyModifier::Mod_Shift, KeyCode::Key_F5 }, { KeyCode::Key_F11 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/fullscreen.png"sv)), [this](auto&) {
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this->window()->set_fullscreen(true);
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});
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m_present_from_first_slide_action = GUI::Action::create("Present From First &Slide", { KeyCode::Key_F5 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/play.png"sv)), [this](auto&) {
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m_present_from_first_slide_action = GUI::Action::create("Present From First &Slide", { KeyCode::Key_F5 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png"sv)), [this](auto&) {
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if (m_current_presentation) {
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m_current_presentation->go_to_first_slide();
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update_web_view();
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